A.I.M.S algorithms


chamfer.h
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33 
34 
35 #ifndef AIMS_DISTANCEMAP_CHAMFER_H
36 #define AIMS_DISTANCEMAP_CHAMFER_H
37 
38 template <class T> class AimsData;
39 
42 using aims::Connectivity;
43 
44 #define AIMS_CHAMFER_DISTANCE_MAP 0
45 
46 #define AIMS_CHAMFER_OUTSIDE 0
47 #define AIMS_CHAMFER_INSIDE 1
48 
49 #define AIMS_CHAMFER_DOMAIN 32500
50 #define AIMS_CHAMFER_OUTSIDE_DOMAIN 32501
51 
52 
54 {
55  public :
56  int x;
57  int y;
58  int z;
59  int Offset;
60  int Dist;
61 
65 };
66 
67 
69 {
70  public :
71  int xCubeSize;
72  int yCubeSize;
73  int zCubeSize;
74  int Length;
76 
78  AimsDistmapMask(const AimsDistmapMask &mask);
79  AimsDistmapMask(int xsize,int ysize,int zsize,int length);
80  ~AimsDistmapMask();
81 
82  AimsDistmapMask& operator = (const AimsDistmapMask &mask);
83 
84 };
85 
86 
87 
90  int xsize,int ysize,int zsize,
91  AimsDistmapMask &forward,
92  AimsDistmapMask &backward,
93  float mult_factor);
94 
97  Connectivity::Type connectivity,
98  AimsDistmapMask &forward,
99  AimsDistmapMask &backward );
100 
103  const AimsDistmapMask &mask,
104  int borderlevel);
105 
108  const AimsDistmapMask &mask,
109  int borderlevel);
110 
111 
121  int xmask=3,int ymask=3,int zmask=3,
122  float mult_factor=50);
126  Connectivity::Type type);
130  int side=AIMS_CHAMFER_OUTSIDE,
131  int xsize=3,int ysize=3,int zsize=3,
132  float mult_factor=50);
136  int xsize=3,int ysize=3,int zsize=3,
137  float mult_factor=50);
139 
140 
141 #endif
AIMSALGO_API void AimsForwardSweepingWithBorder(AimsData< int16_t > &vol, const AimsDistmapMask &mask, int borderlevel)
AIMSALGO_API AimsData< int16_t > AimsConnectivityChamferDistanceMap(const AimsData< int16_t > &vol, Connectivity::Type type)
Return Connectivity Chamfer Distance.
AIMSALGO_API AimsData< float > AimsFloatChamferDistanceMap(const AimsData< int16_t > &vol, int side=AIMS_CHAMFER_OUTSIDE, int xsize=3, int ysize=3, int zsize=3, float mult_factor=50)
Return float Chamfer distance map.
AimsDistmapMaskPoint * FirstPoint
Definition: chamfer.h:75
AIMSALGO_API void AimsCreateAndSplitConnectivityMask(const AimsData< int16_t > &vol, Connectivity::Type connectivity, AimsDistmapMask &forward, AimsDistmapMask &backward)
#define AIMS_CHAMFER_OUTSIDE
Definition: chamfer.h:46
AIMSALGO_API void AimsBackwardSweepingWithBorder(AimsData< int16_t > &vol, const AimsDistmapMask &mask, int borderlevel)
AIMSALGO_API AimsData< int16_t > AimsChamferDistanceMap(const AimsData< int16_t > &vol, int xmask=3, int ymask=3, int zmask=3, float mult_factor=50)
Return customized short distance map.
AIMSALGO_API AimsData< float > AimsFloatSignedChamferDistanceMap(const AimsData< int16_t > &vol, int xsize=3, int ysize=3, int zsize=3, float mult_factor=50)
Return float distance map (minus outside object, plus inside object)
AIMSALGO_API void AimsCreateAndSplitCubicMask(const AimsData< int16_t > &vol, int xsize, int ysize, int zsize, AimsDistmapMask &forward, AimsDistmapMask &backward, float mult_factor)
#define AIMSALGO_API