A.I.M.S algorithms


meshvoronoi.h File Reference
#include <aims/mesh/texture.h>
#include <aims/mesh/surface.h>
#include <aims/data/data.h>
#include <set>
#include <list>
#include <map>
#include <aims/distancemap/stlsort.h>
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Namespaces

 aims
 
 aims::meshdistance
 

Functions

TimeTexture< short > aims::meshdistance::MeshVoronoiStepbyStep (const AimsSurface< 3, Void > &mesh, const Texture< short > &inittex, float dist, bool connexity, bool object)
 
Texture< short > aims::meshdistance::MeshVoronoi (const AimsSurface< 3, Void > &mesh, const Texture< short > &inittex, float dist, bool connexity, bool object)
 
template<class T >
Texture< T > aims::meshdistance::MeshVoronoiT (const AimsSurface< 3, Void > &mesh, const Texture< T > &inittex, const T &Back, const T &For, float dist, bool connexity, bool object)
 Compute a geodesic voronoi diagram (dist = MAX_FLOAT,object=true ) of objects defined in inittex. More...