A.I.M.S algorithms


nearestneighborresampler.h
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33 
34 
35 #ifndef AIMS_RESAMPLING_NEARESTNEIGHBORRESAMPLER_H
36 #define AIMS_RESAMPLING_NEARESTNEIGHBORRESAMPLER_H
37 
39 
40 
41 template <class T>
43 {
44  public:
45 
48 
49  protected:
50 
51  void
52  doResample( const AimsData< T > &inVolume,
53  const Point3df &inLocation,
54  const T &outBackground,
55  T &outValue, int t );
56 
57  void
58  doResample( const AimsData< T > &inVolume,
59  const Motion &transform3d,
60  const T &outBackground, const Point3df &outLocation,
61  T &outValue, int t );
62 };
63 
64 #endif
65 
Resampler resamples an input data to build or fill an output data, using an affine transformation...
Definition: resampler.h:52
void doResample(const AimsData< T > &inVolume, const Point3df &inLocation, const T &outBackground, T &outValue, int t)