A.I.M.S


aims::AffineTransformation3d Member List

This is the complete list of members for aims::AffineTransformation3d, including all inherited members.

_headeraims::AffineTransformation3dprotected
_rotationaims::AffineTransformation3dprotected
_translationaims::AffineTransformation3dprotected
AffineTransformation3d()aims::AffineTransformation3d
AffineTransformation3d(const AffineTransformation3d &other)aims::AffineTransformation3d
AffineTransformation3d(const std::vector< float > &mat)aims::AffineTransformation3d
AffineTransformation3d(const carto::Object mat)aims::AffineTransformation3d
AffineTransformation3d(const aims::Quaternion &quat)aims::AffineTransformation3d
header()aims::AffineTransformation3dinline
header() const aims::AffineTransformation3dinline
inverse() const aims::AffineTransformation3d
isDirect() const aims::AffineTransformation3d
isIdentity() const aims::AffineTransformation3dvirtual
operator*=(const AffineTransformation3d &trans)aims::AffineTransformation3d
operator-() const aims::AffineTransformation3dvirtual
operator=(const AffineTransformation3d &other)aims::AffineTransformation3dvirtual
operator=(const std::vector< float > &mat)aims::AffineTransformation3dvirtual
operator=(const carto::Object mat)aims::AffineTransformation3dvirtual
operator=(const aims::Quaternion &quat)aims::AffineTransformation3dvirtual
operator==(const AffineTransformation3d &)aims::AffineTransformation3dvirtual
rotation()aims::AffineTransformation3dinline
rotation() const aims::AffineTransformation3dinline
rotationaroundx(float rx)aims::AffineTransformation3dstatic
rotationaroundy(float ry)aims::AffineTransformation3dstatic
rotationaroundz(float rz)aims::AffineTransformation3dstatic
scale(const Point3df &sizeFrom, const Point3df &sizeTo)aims::AffineTransformation3dvirtual
setHeader(aims::PythonHeader *ph)aims::AffineTransformation3d
setRotationAffine(float rx, float ry, float rz, const Point3df &cg=Point3df(0.0))aims::AffineTransformation3dvirtual
setToIdentity()aims::AffineTransformation3dvirtual
setTranslation(Point3df trans)aims::AffineTransformation3d
toVector() const aims::AffineTransformation3d
transform(double x, double y, double z) const aims::Transformation3dinline
transform(const Point3dd &pos) const aims::Transformation3dinline
transform(const Point3df &dir) const aims::Transformation3dinline
transform(float x, float y, float z) const aims::Transformation3dinline
transform(const Point3d &p) const aims::Transformation3dinline
Transformation()aims::Transformationinlineprotected
Transformation3d()aims::Transformation3dinlineprotected
transformDouble(double x, double y, double z) const aims::AffineTransformation3dprotectedvirtual
transformFloat(float x, float y, float z) const aims::AffineTransformation3dprotectedvirtual
transformNormal(const Point3dd &dir) const aims::Transformation3dinline
transformNormal(const Point3df &dir) const aims::Transformation3dinline
transformNormal(double x, double y, double z) const aims::Transformation3dinline
transformNormal(float x, float y, float z) const aims::Transformation3dinline
transformNormalDouble(double x, double y, double z) const aims::Transformation3dprotectedvirtual
transformNormalFloat(float x, float y, float z) const aims::Transformation3dinlineprotectedvirtual
transformNormalPoint3dd(const Point3dd &dir) const aims::Transformation3dinlineprotectedvirtual
transformNormalPoint3df(const Point3df &dir) const aims::Transformation3dinlineprotectedvirtual
transformPoint3d(const Point3d &p) const aims::Transformation3dinlineprotectedvirtual
transformPoint3dd(const Point3dd &pos) const aims::Transformation3dinlineprotectedvirtual
transformPoint3df(const Point3df &dir) const aims::Transformation3dinlineprotectedvirtual
transformUnitNormal(const Point3dd &dir) const aims::Transformation3dinline
transformUnitNormal(const Point3df &dir) const aims::Transformation3dinline
transformUnitNormal(double x, double y, double z) const aims::Transformation3dinline
transformUnitNormal(float x, float y, float z) const aims::Transformation3dinline
transformVector(const Point3dd &vec) const aims::Transformation3dinline
transformVector(const Point3df &dir) const aims::Transformation3dinline
transformVector(double x, double y, double z) const aims::Transformation3dinline
transformVector(float x, float y, float z) const aims::Transformation3dinline
transformVectorDouble(double x, double y, double z) const aims::AffineTransformation3dprotectedvirtual
transformVectorFloat(float x, float y, float z) const aims::AffineTransformation3dprotectedvirtual
transformVectorPoint3dd(const Point3dd &vec) const aims::Transformation3dinlineprotectedvirtual
transformVectorPoint3df(const Point3df &dir) const aims::Transformation3dinlineprotectedvirtual
translation()aims::AffineTransformation3dinline
translation() const aims::AffineTransformation3dinline
~AffineTransformation3d()aims::AffineTransformation3dvirtual
~Transformation()aims::Transformationvirtual
~Transformation3d()aims::Transformation3dvirtual