access to local texture intensity

Questions about Anatomist manipulation

Moderators: riviere, denghien

User avatar
François Leroy
Posts: 30
Joined: Wed Feb 22, 2006 5:22 pm

access to local texture intensity

Postby François Leroy » Mon Jun 18, 2012 1:45 pm

Hi,
Once I created a "Textured surface", ie, by combining a mesh file and a gifti texture file (FusionTexSurfMethod), is it possible to get the texture intensity when I click at a given location of the object in a 3D window?
Thanks for your help,
Francois

User avatar
riviere
Site Admin
Posts: 1358
Joined: Tue Jan 06, 2004 12:21 pm
Location: CEA NeuroSpin, Saint Aubin, France
Contact:

Re: access to local texture intensity

Postby riviere » Mon Jun 18, 2012 1:57 pm

Hi François,

You can use the surfpaint module for that:
when a textured surface is in a 3D view, select the "SurfpaintToolsControl. It will add two toolbars (at the top and bottom of the view). Then use the "texture value selection" tool (top toolbar buttons). When you click on the textured mesh, the texture value of the nearest vertex will be set in the "textured value" field of the bottom toolbar, and vertex and polygon numbers will also be displayed.

Denis


Return to “Anatomist”

Who is online

Users browsing this forum: No registered users and 2 guests