aimsalgo  5.0.5
Neuroimaging image processing
geometry.h
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33 
34 
35 #ifndef AIMS_MATH_GEOMETRY_H
36 #define AIMS_MATH_GEOMETRY_H
37 
38 #include <stdlib.h>
39 
40 template <class T> class AimsData;
41 template <class T,int D> class AimsVector;
42 class Trieder;
43 
44 
48 
56 float Aims2VectorsAngle( const AimsVector<float,3>& v1,
58  const AimsVector<float,3>& v2 );
60 
68 float Aims2LinesAngle( const AimsVector<float,3>& v1,
70  const AimsVector<float,3>& v2 );
72 
74 
75 
79 
88 
89 
102  const AimsVector<float,3>& p0,
103  const AimsVector<float,3>& dir,
104  float radius,float length);
106 
107 
119 bool AimsIsInTorus(const AimsVector<float,3>& p,
121  const AimsVector<float,3>& p0,
122  const AimsVector<float,3>& axe,
123  float Radius,float radius,
124  AimsVector<float,3>* dir=NULL);
126 
127 
135 bool AimsIsInCube(const AimsVector<float,3>& p,
137  const AimsVector<float,3>& p0,
138  const AimsVector<float,3>& p1);
140 
141 
156  const AimsVector<float,3>& p0,
157  const AimsVector<float,3>& v1,
158  const AimsVector<float,3>& v2,
159  float L1,float L2,float L3);
161 
163 
164 #endif
bool AimsIsInTorus(const AimsVector< float, 3 > &p, const AimsVector< float, 3 > &p0, const AimsVector< float, 3 > &axe, float Radius, float radius, AimsVector< float, 3 > *dir=NULL)
bool AimsIsInCylinder(const AimsVector< float, 3 > &p, const AimsVector< float, 3 > &p0, const AimsVector< float, 3 > &dir, float radius, float length)
bool AimsIsInCube(const AimsVector< float, 3 > &p, const AimsVector< float, 3 > &p0, const AimsVector< float, 3 > &p1)
float Aims2LinesAngle(const AimsVector< float, 3 > &v1, const AimsVector< float, 3 > &v2)
float Aims2VectorsAngle(const AimsVector< float, 3 > &v1, const AimsVector< float, 3 > &v2)
bool AimsIsInParallelepipede(const AimsVector< float, 3 > &p, const AimsVector< float, 3 > &p0, const AimsVector< float, 3 > &v1, const AimsVector< float, 3 > &v2, float L1, float L2, float L3)
Trieder AimsOrthonormalTrieder(const AimsVector< float, 3 > &v1)