aimsalgo 6.0.0
Neuroimaging image processing
meshwatershed.h
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33
34
35#ifndef AIMS_MESH_MESHWATERSHED_H
36#define AIMS_MESH_MESHWATERSHED_H
37
38#include <aims/mesh/surface.h>
39#include <aims/mesh/texture.h>
40
41
42namespace aims
43{
44
46 std::vector<AimsVector<uint,2> > & edges,
47 std::vector<double> & weights );
57 const std::vector<double> & field,
58 std::vector<int> & idx,
59 std::vector<int> & depth, std::vector<int> & major,
60 std::vector<int> & label, double threshold );
62 const TimeTexture<double> & field,
63 TimeTexture<int> & idx,
64 TimeTexture<int> & depth, TimeTexture<int> & major,
65 TimeTexture<int> & label, double threshold );
74 const std::vector<double> & field,
75 std::vector<int> & idx,
76 std::vector<double> & height,
77 std::vector<int> & father,
78 std::vector<int> & label, double th );
80 const TimeTexture<double> & field,
81 TimeTexture<int> & idx,
82 TimeTexture<double> & height,
83 TimeTexture<int> & father,
84 TimeTexture<int> & label, double th );
85
87 const std::vector<double> & field,
88 const std::vector<int> & watershedlabels,
89 std::vector<int> & junctions );
90}
91
92#endif
93
int meshBlobsBifurcation(const AimsSurfaceTriangle &mesh, const std::vector< double > &field, std::vector< int > &idx, std::vector< double > &height, std::vector< int > &father, std::vector< int > &label, double th)
Blobs labeling and bifurcations.
void distancesFromMesh(const AimsSurfaceTriangle &mesh, std::vector< AimsVector< uint, 2 > > &edges, std::vector< double > &weights)
void blobsHeights(const AimsSurfaceTriangle &mesh, const std::vector< double > &field, const std::vector< int > &watershedlabels, std::vector< int > &junctions)
int meshWatershed(const AimsSurfaceTriangle &mesh, const std::vector< double > &field, std::vector< int > &idx, std::vector< int > &depth, std::vector< int > &major, std::vector< int > &label, double threshold)
If I understand:
AIMSDATA_API AimsTimeSurface< 3, Void > AimsSurfaceTriangle