aimsdata 6.0.0
Neuroimaging data handling
cutmesh.h
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33
34#ifndef AIMS_MESH_CUTMESH_H
35#define AIMS_MESH_CUTMESH_H
36
37#include <aims/mesh/surface.h>
38#include <aims/mesh/texture.h>
39#include <vector>
40
41namespace aims
42{
43
59 class CutMesh
60 {
61 public:
62 CutMesh( const AimsSurfaceTriangle & insurf, const Point4df & plane );
63 CutMesh( const std::vector<const AimsSurfaceTriangle *> & insurf,
64 const Point4df & plane );
65 virtual ~CutMesh();
66
68 void cut( bool buildborderline = true, bool meshplane = false,
69 bool checkplane = true );
71 void cutBorder( int timestep = 0 );
72
74 std::vector<carto::rc_ptr<AimsSurfaceTriangle> > cutMeshes() const
75 { return _cut; }
76
79
82
83 protected:
84 virtual void initializeOutputTextures() {}
87 virtual void addTexturePoint( int /* mesh */, uint /* v */ ) {}
90 virtual void addTextureInterpolPoint( int /* mesh */, uint /* v */, float /* w1 */,
91 uint /* w */, float /* w2 */ )
92 {}
93
94 std::vector<const AimsSurfaceTriangle *> _insurf;
95 std::vector<carto::rc_ptr<AimsSurfaceTriangle> > _insurfrc;
97
98 std::vector<carto::rc_ptr<AimsSurfaceTriangle> > _cut;
101 };
102
103
107 template <typename T>
109 {
110 public:
111 CutTexturedMesh( const std::vector<const AimsSurfaceTriangle *> & insurf,
112 const std::vector<std::vector<const TimeTexture<T> *> >
113 & intex,
114 const Point4df & plane );
115 CutTexturedMesh( const std::vector<const AimsSurfaceTriangle *> & insurf,
116 const std::vector<std::vector<
117 carto::rc_ptr<TimeTexture<T> > > > & intex,
118 const Point4df & plane );
119 virtual ~CutTexturedMesh();
120
121 void setTextures(
122 const std::vector<std::vector<carto::rc_ptr<TimeTexture<T> > > >
123 & intex );
124 void setTextures(
125 const std::vector<std::vector<const TimeTexture<T> *> > & intex );
126
128 std::vector<std::vector<carto::rc_ptr<TimeTexture<T> > > >
130 { return _cuttex; }
131
132 protected:
133 virtual void initializeOutputTextures();
134 virtual void addTexturePoint( int mesh, uint v );
135 virtual void addTextureInterpolPoint( int mesh, uint v, float w1,
136 uint w, float w2 );
137
138 private:
139 std::vector<std::vector<const TimeTexture<T> *> > _intex;
140 std::vector<std::vector<carto::rc_ptr<TimeTexture<T> > > > _intexrc;
141
142 std::vector<std::vector<carto::rc_ptr<TimeTexture<T> > > > _cuttex;
143 };
144
145}
146
147#endif
148
std::vector< carto::rc_ptr< AimsSurfaceTriangle > > _cut
Definition cutmesh.h:98
void cutBorder(int timestep=0)
build border line mesh only
carto::rc_ptr< AimsSurfaceTriangle > _planemesh
Definition cutmesh.h:100
carto::rc_ptr< AimsSurfaceTriangle > planeMesh() const
get output
Definition cutmesh.h:80
std::vector< carto::rc_ptr< AimsSurfaceTriangle > > cutMeshes() const
get output
Definition cutmesh.h:74
carto::rc_ptr< AimsTimeSurface< 2, Void > > borderLine() const
get output
Definition cutmesh.h:77
carto::rc_ptr< AimsTimeSurface< 2, Void > > _borderline
Definition cutmesh.h:99
CutMesh(const AimsSurfaceTriangle &insurf, const Point4df &plane)
void cut(bool buildborderline=true, bool meshplane=false, bool checkplane=true)
Perform calculations.
Point4df _plane
Definition cutmesh.h:96
std::vector< carto::rc_ptr< AimsSurfaceTriangle > > _insurfrc
Definition cutmesh.h:95
CutMesh(const std::vector< const AimsSurfaceTriangle * > &insurf, const Point4df &plane)
virtual ~CutMesh()
virtual void addTextureInterpolPoint(int, uint, float, uint, float)
this callback is called to handle textures: add tex corresponding to an interpolation between two ver...
Definition cutmesh.h:90
virtual void addTexturePoint(int, uint)
this callback is called to handle textures: add tex corresponding to a vertex in the given mesh
Definition cutmesh.h:87
std::vector< const AimsSurfaceTriangle * > _insurf
Definition cutmesh.h:94
virtual void initializeOutputTextures()
Definition cutmesh.h:84
virtual ~CutTexturedMesh()
Definition cutmesh_d.h:65
std::vector< std::vector< carto::rc_ptr< TimeTexture< T > > > > cutTextures() const
get output
Definition cutmesh.h:129
void setTextures(const std::vector< std::vector< carto::rc_ptr< TimeTexture< T > > > > &intex)
Definition cutmesh_d.h:71
virtual void addTextureInterpolPoint(int mesh, uint v, float w1, uint w, float w2)
this callback is called to handle textures: add tex corresponding to an interpolation between two ver...
Definition cutmesh_d.h:186
virtual void initializeOutputTextures()
Definition cutmesh_d.h:101
virtual void addTexturePoint(int mesh, uint v)
this callback is called to handle textures: add tex corresponding to a vertex in the given mesh
Definition cutmesh_d.h:116
CutTexturedMesh(const std::vector< const AimsSurfaceTriangle * > &insurf, const std::vector< std::vector< const TimeTexture< T > * > > &intex, const Point4df &plane)
Definition cutmesh_d.h:44
The class for EcatSino data write operation.
AIMSDATA_API AimsTimeSurface< 3, Void > AimsSurfaceTriangle
Definition surface.h:595
unsigned int uint
AimsVector< float, 4 > Point4df