SetObjectPaletteCommand(const std::set< AObject * > &, const std::string &palname1, bool min1flg=false, float min1=0, bool max1flg=false, float max1=1, const std::string &palname2="", bool min2flg=false, float min2=0, bool max2flg=false, float max2=1, const std::string &mixMethod="", bool mixFacflg=false, float linMixFactor=0.5, const std::string &pal1Dmapping="", bool absmode=false, int sizex=-2, int sizey=-2, bool zeroc1flg=false, bool zeroc1=false, bool zeroc2flg=false, bool zeroc2=false)
Context for commands processor readers (APipeReader etc)