anatomist 6.0.4
3D neuroimaging data viewer
controlmanager.h
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33
34
35#ifndef CONTROL_MANAGER_H
36#define CONTROL_MANAGER_H
37
38
39
40#include <string>
41#include <list>
42#include <set>
43#include <map>
44
45namespace anatomist
46{
47
49 {
50 ControlMapEntry(std::string v, std::string o) : view(v), object(o) {}
51 std::string view;
52 std::string object;
53 };
54
56 {
57 bool operator()( ControlMapEntry entry1, ControlMapEntry entry2 ) const
58 {
59 if ( entry1.view == entry2.view )
60 return entry1.object < entry2.object;
61 return entry1.view < entry2.view;
62 }
63 };
64
65 typedef std::map< std::string, std::set< std::string > > ViewControls;
66 typedef std::map< std::string, std::set< std::string > > ObjectControls;
67
69 {
70 public:
72
74
75 typedef std::map< ControlMapEntry, std::set<std::string>,
77 typedef std::map< ControlMapEntry, std::set<std::string>,
79
80 std::set< std::string >
81 availableControlList( const std::string& view,
82 const std::list<std::string>& objects ) const;
83 std::set< std::string >
84 availableControlList( const std::string& view,
85 const std::string& object ) const;
86 std::set< std::string >
87 activableControlList( const std::string& view,
88 const std::list<std::string>& selectedObjects )
89 const;
90
91 bool insertView( const std::string& view,
92 const ViewControls& viewControls );
93 bool removeView( const std::string& view );
94
95 bool insertObject( const std::string& object,
96 const ObjectControls& objectControls );
97 bool removeObject( const std::string& object );
98
99 void addControl( const std::string& view, const std::string& object,
100 const std::set< std::string > & controls );
101 void addControl( const std::string& view, const std::string& object,
102 const std::string& control );
103
104 bool removeControl( const std::string& view, const std::string& object,
105 const std::string& control );
106
107 bool removeControlList( const std::string& view,
108 const std::string& object );
109 void print() const ;
110 private:
111 static ControlManager* _instance;
112 std::map< ControlMapEntry, std::set<std::string>,
113 LessControlMap > myControlTable;
114 };
115}
116
117#endif
std::set< std::string > availableControlList(const std::string &view, const std::string &object) const
std::set< std::string > activableControlList(const std::string &view, const std::list< std::string > &selectedObjects) const
std::set< std::string > availableControlList(const std::string &view, const std::list< std::string > &objects) const
bool insertObject(const std::string &object, const ObjectControls &objectControls)
static ControlManager * instance()
bool removeView(const std::string &view)
std::map< ControlMapEntry, std::set< std::string >, LessControlMap >::const_iterator const_iterator
bool insertView(const std::string &view, const ViewControls &viewControls)
bool removeControlList(const std::string &view, const std::string &object)
void addControl(const std::string &view, const std::string &object, const std::set< std::string > &controls)
void addControl(const std::string &view, const std::string &object, const std::string &control)
bool removeObject(const std::string &object)
std::map< ControlMapEntry, std::set< std::string >, LessControlMap >::iterator iterator
bool removeControl(const std::string &view, const std::string &object, const std::string &control)
std::map< std::string, std::set< std::string > > ObjectControls
std::map< std::string, std::set< std::string > > ViewControls
ControlMapEntry(std::string v, std::string o)
bool operator()(ControlMapEntry entry1, ControlMapEntry entry2) const