anatomist 6.0.4
3D neuroimaging data viewer
texturewin.h
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33
34
35#ifndef ANA_OBJECT_TEXTUREWIN_H
36#define ANA_OBJECT_TEXTUREWIN_H
37
39#include <qwidget.h>
40#include <set>
41
42namespace anatomist
43{
44 class AObject;
45}
46
47
48/* Texture properties window for textured objects.
49 This includes a QTexturePanel and adds object and texture selection
50 */
51class QTextureWin : public QWidget, public anatomist::Observer
52{
53 Q_OBJECT
54
55public:
56 QTextureWin( const std::set<anatomist::AObject *> &,
57 QWidget* parent, const char *name = 0,
58 Qt::WindowFlags f = Qt::WindowFlags() );
59 virtual ~QTextureWin();
60
61 const std::set<anatomist::AObject *> & objects() const;
62 virtual void update( const anatomist::Observable* observable, void* arg );
63
64protected:
67
68protected slots:
70 void objectsChosen( const std::set<anatomist::AObject *> & );
71 void selectTexture( int );
72
73private:
74 struct Private;
75 Private *d;
76};
77
78
79#endif
80
#define slots
const std::set< anatomist::AObject * > & objects() const
virtual void unregisterObservable(anatomist::Observable *)
Called when an observable is destroyed, only called by Observable: don't use this function directly.
virtual ~QTextureWin()
void objectsChosen(const std::set< anatomist::AObject * > &)
QTextureWin(const std::set< anatomist::AObject * > &, QWidget *parent, const char *name=0, Qt::WindowFlags f=Qt::WindowFlags())
void selectTexture(int)
void updateInterface()
void chooseObject()
virtual void update(const anatomist::Observable *observable, void *arg)
This method is called whenever the observed object is changed.
Base Anatomist object (abstract)
Definition Object.h:97
This class can be subclassed to represent an object that the programmer wants to have observed.
Definition Observable.h:68
A class can implement the Observer interface when it wants to be informed of changes in observable ob...
Definition Observer.h:55