anatomist 6.0.4
3D neuroimaging data viewer
wLightModel.h
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33
34
35#ifndef ANATOMIST_WINDOW3D_WLIGHTMODEL_H
36#define ANATOMIST_WINDOW3D_WLIGHTMODEL_H
37
39#include <qwidget.h>
40
41
42class AWindow3D;
43struct LightModelWindow_PrivateData;
44
45
49class LightModelWindow : public QWidget, public anatomist::Observer
50{
51 Q_OBJECT
52
53public:
56
57 virtual void update( const anatomist::Observable* observable, void* arg );
58
59public slots:
60 void enableTab( int tabid );
66 void setLocalViewer( bool state );
67 void setTwoSide( bool state );
71 void spotCutoffChanged( int );
72 void attenuationChanged( int );
73
74protected:
76
79
80private:
81 LightModelWindow_PrivateData *_pdat;
82};
83
84
85#endif
#define slots
3D window, OpenGL rendering
Definition window3D.h:75
AWindow3D * _window
Definition wLightModel.h:75
void setTwoSide(bool state)
void sourceSpecularChanged()
virtual ~LightModelWindow()
void attenuationChanged(int)
void sourceAmbientChanged()
void sourceDiffuseChanged()
virtual void update(const anatomist::Observable *observable, void *arg)
This method is called whenever the observed object is changed.
void spotPositionChanged(int)
void spotDirectionChanged(int)
void enableTab(int tabid)
virtual void unregisterObservable(anatomist::Observable *)
Called when an observable is destroyed, only called by Observable: don't use this function directly.
void spotCutoffChanged(int)
LightModelWindow(AWindow3D *win)
void spotExponentChanged(int)
void setLocalViewer(bool state)
void modelBackgroundChanged()
void modelAmbientChanged()
This class can be subclassed to represent an object that the programmer wants to have observed.
Definition Observable.h:68
A class can implement the Observer interface when it wants to be informed of changes in observable ob...
Definition Observer.h:55