anatomist 6.0.4
3D neuroimaging data viewer
wRendering.h
Go to the documentation of this file.
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33
34
35#ifndef ANA_COLOR_WRENDERING_H
36#define ANA_COLOR_WRENDERING_H
37
41#include <anatomist/ui/ui_color_rendering.h>
42#include <qslider.h>
43#include <set>
44
45
46namespace anatomist
47{
48 class AObject;
49}
50
51
54class RenderingWindow : public QWidget, public Ui::RenderingWindow, public anatomist::Observer
55{
56 Q_OBJECT
57
58public:
59 RenderingWindow( const std::set<anatomist::AObject *> &, QWidget* parent = 0,
60 const char *name = 0, Qt::WindowFlags f = Qt::WindowFlags() );
62
63 const std::set<anatomist::AObject*>& objects() const { return _parents; }
64 const anatomist::Material& getMaterial() const { return _material; }
65 const anatomist::Shader& getShader() const { return _shader; }
66
67 void update( const anatomist::Observable* observable, void* arg );
70 void runCommand();
71
72protected slots:
74 void objectsChosen( const std::set<anatomist::AObject *> & );
75
76 void enableShadersClicked( int x );
77 void renderModeChanged( int x );
78 void renderPropertyChanged( int x );
79 void lightingModelChanged( int x );
81 void coloringModelChanged( int x );
82 void selectionModeChanged( int x );
85
86 void reloadClicked(void);
87
88protected:
92
93 std::set<anatomist::AObject *> _parents;
96
97private:
98 struct Private;
99 Private *_privdata;
100};
101
102
103#endif
#define slots
void interpolationModelChanged(int x)
virtual ~RenderingWindow()
const std::set< anatomist::AObject * > & objects() const
Definition wRendering.h:63
void unlitColorClicked()
void objectsChosen(const std::set< anatomist::AObject * > &)
void updateObjectsShading()
anatomist::Material _material
Definition wRendering.h:94
const anatomist::Material & getMaterial() const
Definition wRendering.h:64
void lineWidthChanged()
void coloringModelChanged(int x)
virtual void unregisterObservable(anatomist::Observable *)
Called when an observable is destroyed, only called by Observable: don't use this function directly.
void updateInterface()
void enableShadersClicked(int x)
anatomist::Shader _shader
Definition wRendering.h:95
void selectionModeChanged(int x)
const anatomist::Shader & getShader() const
Definition wRendering.h:65
void renderPropertyChanged(int x)
void update(const anatomist::Observable *observable, void *arg)
This method is called whenever the observed object is changed.
RenderingWindow(const std::set< anatomist::AObject * > &, QWidget *parent=0, const char *name=0, Qt::WindowFlags f=Qt::WindowFlags())
std::set< anatomist::AObject * > _parents
Definition wRendering.h:93
void renderModeChanged(int x)
void reloadClicked(void)
void lightingModelChanged(int x)
void removeObjectsShading()
void updateObjectsRendering()
Base Anatomist object (abstract)
Definition Object.h:97
This class has to be rewritten, it's really really a shame.......
Definition Material.h:48
This class can be subclassed to represent an object that the programmer wants to have observed.
Definition Observable.h:68
A class can implement the Observer interface when it wants to be informed of changes in observable ob...
Definition Observer.h:55