clearLists() | anatomist::GLComponent | |
debugInfo() const | anatomist::GLComponent | virtual |
getShader() const | anatomist::GLComponent | inline |
getShader() | anatomist::GLComponent | inline |
glADD enum value | anatomist::GLComponent | |
glAddTextures(unsigned ntex=1) | anatomist::GLComponent | protected |
glAfterBodyGLL(const ViewState &state, GLPrimitives &pl) const | anatomist::GLComponent | virtual |
glAllowedAutoTexModes(unsigned tex=0) const | anatomist::GLComponent | virtual |
glAllowedTexFilterings(unsigned tex=0) const | anatomist::GLComponent | virtual |
glAllowedTexModes(unsigned tex=0) const | anatomist::GLComponent | virtual |
glAllowedTexRate(unsigned tex=0) const | anatomist::GLComponent | virtual |
glAllowedTexRGBInterpolation(unsigned tex=0) const | anatomist::GLComponent | virtual |
glAPI() const | anatomist::GLComponent | inlinevirtual |
glAPI() | anatomist::GLComponent | inlinevirtual |
glAutoTexMode(unsigned tex=0) const | anatomist::GLComponent | virtual |
glAutoTexParams(unsigned coord=0, unsigned tex=0) const | anatomist::GLComponent | virtual |
glAutoTexturingMode enum name | anatomist::GLComponent | |
glBeforeBodyGLL(const ViewState &state, GLPrimitives &pl) const | anatomist::GLComponent | virtual |
glBLEND enum value | anatomist::GLComponent | |
glBODY enum value | anatomist::GLComponent | |
glBodyGLL(const ViewState &state) const | anatomist::GLComponent | virtual |
glBuildTexImage(const ViewState &state, unsigned tex, int dimx=-1, int dimy=-1, bool useTexScale=true) const | anatomist::GLComponent | virtual |
glClearHasChangedFlags() const | anatomist::GLComponent | virtual |
glCOMBINE enum value | anatomist::GLComponent | |
GLComponent() | anatomist::GLComponent | |
glDECAL enum value | anatomist::GLComponent | |
glDimTex(const ViewState &, unsigned tex=0) const | anatomist::GLComponent | inlinevirtual |
glFILT_LINEAR enum value | anatomist::GLComponent | |
glFILT_NEAREST enum value | anatomist::GLComponent | |
glGarbageCollector(int nkept=-1) | anatomist::GLComponent | virtual |
glGENERAL enum value | anatomist::GLComponent | |
glGEOMETRIC enum value | anatomist::GLComponent | |
glGEOMETRIC_LIGHTEN enum value | anatomist::GLComponent | |
glGEOMETRIC_SQRT enum value | anatomist::GLComponent | |
glGEOMETRY enum value | anatomist::GLComponent | |
glGlobalMaxNumDisplayedPolygons() | anatomist::GLComponent | static |
glGLTexFiltering(unsigned tex=0) const | anatomist::GLComponent | virtual |
glGLTexMode(unsigned tex=0) const | anatomist::GLComponent | virtual |
glHandleTransformation(const ViewState &vs, const Referential *myref) | anatomist::GLComponent | static |
glHasChanged(glPart) const | anatomist::GLComponent | virtual |
glLINEAR enum value | anatomist::GLComponent | |
glLINEAR_A_IF_A enum value | anatomist::GLComponent | |
glLINEAR_A_IF_A_ALPHA enum value | anatomist::GLComponent | |
glLINEAR_A_IF_B enum value | anatomist::GLComponent | |
glLINEAR_A_IF_NOT_A enum value | anatomist::GLComponent | |
glLINEAR_A_IF_NOT_B enum value | anatomist::GLComponent | |
glLINEAR_A_IF_NOT_B_ALPHA enum value | anatomist::GLComponent | |
glLINEAR_B_IF_A enum value | anatomist::GLComponent | |
glLINEAR_B_IF_B enum value | anatomist::GLComponent | |
glLINEAR_B_IF_B_ALPHA enum value | anatomist::GLComponent | |
glLINEAR_B_IF_NOT_A enum value | anatomist::GLComponent | |
glLINEAR_B_IF_NOT_A_ALPHA enum value | anatomist::GLComponent | |
glLINEAR_B_IF_NOT_B enum value | anatomist::GLComponent | |
glLINEAR_ON_DEFINED enum value | anatomist::GLComponent | |
glMainGLL(const ViewState &) | anatomist::GLComponent | virtual |
glMakeBodyGLL(const ViewState &state, const GLList &gllist) const | anatomist::GLComponent | virtual |
glMakeTexEnvGLL(const ViewState &state, const GLList &gllist, unsigned tex) const | anatomist::GLComponent | virtual |
glMakeTexImage(const ViewState &state, const GLTexture &gltex, unsigned tex) const | anatomist::GLComponent | virtual |
glMaterial() const | anatomist::GLComponent | inlinevirtual |
glMATERIAL enum value | anatomist::GLComponent | |
glMaterialGLL(const ViewState &state) const | anatomist::GLComponent | virtual |
glMAX_ALPHA enum value | anatomist::GLComponent | |
glMAX_CHANNEL enum value | anatomist::GLComponent | |
glMaxNumDisplayedPolygons() const | anatomist::GLComponent | virtual |
glMIN_ALPHA enum value | anatomist::GLComponent | |
glMIN_CHANNEL enum value | anatomist::GLComponent | |
glNOPART enum value | anatomist::GLComponent | |
glNormalArray(const ViewState &) const | anatomist::GLComponent | inlinevirtual |
glNumPolygon(const ViewState &) const | anatomist::GLComponent | inlinevirtual |
glNumTextures() const | anatomist::GLComponent | virtual |
glNumTextures(const ViewState &) const | anatomist::GLComponent | virtual |
glNumVertex(const ViewState &) const | anatomist::GLComponent | inlinevirtual |
glObjectID() const | anatomist::GLComponent | |
glPalette(unsigned tex=0) const | anatomist::GLComponent | inlinevirtual |
glPALETTE enum value | anatomist::GLComponent | |
glPart enum name | anatomist::GLComponent | |
glPolygonArray(const ViewState &) const | anatomist::GLComponent | inlinevirtual |
glPolygonSize(const ViewState &) const | anatomist::GLComponent | inlinevirtual |
glPopTransformation(const ViewState &vs, const Referential *myref) | anatomist::GLComponent | static |
glREFERENTIAL enum value | anatomist::GLComponent | |
glREPLACE enum value | anatomist::GLComponent | |
glSelectRenderMode typedef | anatomist::GLComponent | |
glSetAutoTexMode(glAutoTexturingMode mode, unsigned tex=0) | anatomist::GLComponent | virtual |
glSetAutoTexParams(const float *params, unsigned coord=0, unsigned tex=0) | anatomist::GLComponent | virtual |
glSetBodyGLL(const std::string &state, RefGLItem x) | anatomist::GLComponent | virtual |
glSetChanged(glPart, bool=true) const | anatomist::GLComponent | virtual |
glSetGlobalMaxNumDisplayedPolygons(unsigned long n) | anatomist::GLComponent | static |
glSetMainGLL(const std::string &state, GLPrimitives x) | anatomist::GLComponent | virtual |
glSetMaterialGLL(const std::string &state, RefGLItem x) | anatomist::GLComponent | virtual |
glSetMaxNumDisplayedPolygons(unsigned long n) | anatomist::GLComponent | virtual |
glSetStateMemory(unsigned n) | anatomist::GLComponent | virtual |
glSetTexEnvChanged(bool x=true, unsigned tex=0) const | anatomist::GLComponent | virtual |
glSetTexFiltering(glTextureFiltering x, unsigned tex=0) | anatomist::GLComponent | virtual |
glSetTexImageChanged(bool x=true, unsigned tex=0) const | anatomist::GLComponent | virtual |
glSetTexMode(glTextureMode mode, unsigned tex=0) | anatomist::GLComponent | virtual |
glSetTexNameGLL(const std::string &state, RefGLItem x, unsigned tex=0) | anatomist::GLComponent | virtual |
glSetTexRate(float rate, unsigned tex=0) | anatomist::GLComponent | virtual |
glSetTexRGBInterpolation(bool x, unsigned tex=0) | anatomist::GLComponent | virtual |
glStateMemory() const | anatomist::GLComponent | |
glTEX_EYE_LINEAR enum value | anatomist::GLComponent | |
glTEX_MANUAL enum value | anatomist::GLComponent | |
glTEX_NORMAL_MAP enum value | anatomist::GLComponent | |
glTEX_OBJECT_LINEAR enum value | anatomist::GLComponent | |
glTEX_REFLECTION_MAP enum value | anatomist::GLComponent | |
glTEX_SPHERE_MAP enum value | anatomist::GLComponent | |
glTexCoordArray(const ViewState &, unsigned tex=0) const | anatomist::GLComponent | inlinevirtual |
glTexCoordSize(const ViewState &, unsigned tex=0) const | anatomist::GLComponent | inlinevirtual |
glTEXENV enum value | anatomist::GLComponent | |
glTEXENV_NUM enum value | anatomist::GLComponent | |
glTexEnvChanged(unsigned tex=0) const | anatomist::GLComponent | virtual |
glTexEnvGLL(const ViewState &, unsigned tex=0) const | anatomist::GLComponent | virtual |
glTexExtrema(unsigned tex=0) const | anatomist::GLComponent | virtual |
glTexExtrema(unsigned tex=0) | anatomist::GLComponent | virtual |
glTexFiltering(unsigned tex=0) const | anatomist::GLComponent | virtual |
glTEXIMAGE enum value | anatomist::GLComponent | |
glTEXIMAGE_NUM enum value | anatomist::GLComponent | |
glTexImageChanged(unsigned tex=0) const | anatomist::GLComponent | virtual |
glTexInfo(unsigned tex=0) const | anatomist::GLComponent | virtual |
glTexMode(unsigned tex=0) const | anatomist::GLComponent | virtual |
glTexNameGLL(const ViewState &, unsigned tex=0) const | anatomist::GLComponent | virtual |
glTexRate(unsigned tex=0) const | anatomist::GLComponent | virtual |
glTexRGBInterpolation(unsigned tex=0) const | anatomist::GLComponent | virtual |
glTextureFiltering enum name | anatomist::GLComponent | |
glTextureMode enum name | anatomist::GLComponent | |
glVertexArray(const ViewState &) const | anatomist::GLComponent | inlinevirtual |
removeShader() | anatomist::GLComponent | inline |
setShader(const Shader &shader) | anatomist::GLComponent | inline |
setShaderParameters(const Shader &shader, const ViewState &state) const | anatomist::GLComponent | inlinevirtual |
setupShader() | anatomist::GLComponent | |
sliceableAPI() const | anatomist::GLComponent | inlinevirtual |
sliceableAPI() | anatomist::GLComponent | inlinevirtual |
viewStateID(glPart part, const ViewState &) const | anatomist::GLComponent | virtual |
~GLComponent() | anatomist::GLComponent | virtual |