anatomist  5.1.2
3D neuroimaging data viewer
anatomist::Light Member List

This is the complete list of members for anatomist::Light, including all inherited members.

_ambientanatomist::Lightprotected
_backgroundanatomist::Lightprotected
_constantAttenuationanatomist::Lightprotected
_diffuseanatomist::Lightprotected
_GLListanatomist::Lightprotected
_GLLRefreshFlaganatomist::Lightprotected
_linearAttenuationanatomist::Lightprotected
_modelAmbientanatomist::Lightprotected
_modelLocalVieweranatomist::Lightprotected
_modelTwoSideanatomist::Lightprotected
_positionanatomist::Lightprotected
_quadraticAttenuationanatomist::Lightprotected
_specularanatomist::Lightprotected
_spotCutoffanatomist::Lightprotected
_spotDirectionanatomist::Lightprotected
_spotExponentanatomist::Lightprotected
Ambient()anatomist::Lightinline
Ambient(int i)anatomist::Lightinline
Background()anatomist::Lightinline
Background(int i)anatomist::Lightinline
ConstantAttenuation()anatomist::Lightinline
Diffuse()anatomist::Lightinline
Diffuse(int i)anatomist::Lightinline
genericDescription() constanatomist::Light
getGLList()anatomist::Light
Light()anatomist::Light
LinearAttenuation()anatomist::Lightinline
ModelAmbient()anatomist::Lightinline
ModelAmbient(int i)anatomist::Lightinline
ModelLocalViewer()anatomist::Lightinline
ModelTwoSide()anatomist::Lightinline
Position()anatomist::Lightinline
Position(int i)anatomist::Lightinline
QuadraticAttenuation()anatomist::Lightinline
refreshGLList()anatomist::Light
set(const carto::GenericObject &)anatomist::Light
set(const carto::Object &)anatomist::Light
SetAmbient(float, float, float, float)anatomist::Light
SetAmbientA(float val)anatomist::Light
SetAmbientB(float val)anatomist::Light
SetAmbientG(float val)anatomist::Light
SetAmbientR(float val)anatomist::Light
SetBackground(float, float, float, float)anatomist::Light
SetBackgroundA(float val)anatomist::Light
SetBackgroundB(float val)anatomist::Light
SetBackgroundG(float val)anatomist::Light
SetBackgroundR(float val)anatomist::Light
setChanged(bool=true)anatomist::Light
SetConstantAttenuation(float val)anatomist::Light
SetDiffuse(float, float, float, float)anatomist::Light
SetDiffuseA(float val)anatomist::Light
SetDiffuseB(float val)anatomist::Light
SetDiffuseG(float val)anatomist::Light
SetDiffuseR(float val)anatomist::Light
SetLinearAttenuation(float val)anatomist::Light
SetModelAmbient(float, float, float, float)anatomist::Light
SetModelAmbientA(float val)anatomist::Light
SetModelAmbientB(float val)anatomist::Light
SetModelAmbientG(float val)anatomist::Light
SetModelAmbientR(float val)anatomist::Light
SetModelLocalViewer(float val)anatomist::Light
SetModelTwoSide(float val)anatomist::Light
SetPosition(float, float, float, float)anatomist::Light
SetPositionW(float val)anatomist::Light
SetPositionX(float val)anatomist::Light
SetPositionY(float val)anatomist::Light
SetPositionZ(float val)anatomist::Light
SetQuadraticAttenuation(float val)anatomist::Light
SetSpecular(float, float, float, float)anatomist::Light
SetSpecularA(float val)anatomist::Light
SetSpecularB(float val)anatomist::Light
SetSpecularG(float val)anatomist::Light
SetSpecularR(float val)anatomist::Light
SetSpotCutoff(float val)anatomist::Light
SetSpotDirection(float, float, float)anatomist::Light
SetSpotDirectionX(float val)anatomist::Light
SetSpotDirectionY(float val)anatomist::Light
SetSpotDirectionZ(float val)anatomist::Light
SetSpotExponent(float val)anatomist::Light
Specular()anatomist::Lightinline
Specular(int i)anatomist::Lightinline
SpotCutoff()anatomist::Lightinline
SpotDirection()anatomist::Lightinline
SpotDirection(int i)anatomist::Lightinline
SpotExponent()anatomist::Lightinline
~Light()anatomist::Lightvirtual