anatomist  5.1.2
3D neuroimaging data viewer
anatomist::Material Member List

This is the complete list of members for anatomist::Material, including all inherited members.

_ambientanatomist::Materialprotected
_diffuseanatomist::Materialprotected
_emissionanatomist::Materialprotected
_shininessanatomist::Materialprotected
_specularanatomist::Materialprotected
AlwaysSelectable enum valueanatomist::Material
Ambient()anatomist::Materialinline
Ambient(int i) constanatomist::Materialinline
BlinnPhongLighting enum valueanatomist::Material
Diffuse()anatomist::Materialinline
Diffuse(int i) constanatomist::Materialinline
Emission()anatomist::Materialinline
Emission(int i) constanatomist::Materialinline
ExtOutlined enum valueanatomist::Material
Fast enum valueanatomist::Material
FlatShading enum valueanatomist::Material
FrontFace enum valueanatomist::Material
genericDescription() constanatomist::Material
Ghost enum valueanatomist::Material
GhostSelection enum valueanatomist::Material
GouraudShading enum valueanatomist::Material
HiddenWireframe enum valueanatomist::Material
IsBlended() constanatomist::Material
LightingModel enum nameanatomist::Material
lineWidth() constanatomist::Material
Material()anatomist::Material
Material(const Material &)anatomist::Material
NoLighting enum valueanatomist::Material
Normal enum valueanatomist::Material
NormalIsDirection enum valueanatomist::Material
operator!=(const Material &) constanatomist::Material
operator<<(std::ostream &, const anatomist::Material &)anatomist::Materialfriend
operator=(const Material &)anatomist::Material
operator==(const Material &mat) constanatomist::Materialinline
operator>>(std::istream &, anatomist::Material &)anatomist::Materialfriend
Outlined enum valueanatomist::Material
PhongLighting enum valueanatomist::Material
PhongShading enum valueanatomist::Material
popGLState() constanatomist::Material
RenderFaceCulling enum valueanatomist::Material
RenderFiltering enum valueanatomist::Material
RenderingMode enum nameanatomist::Material
RenderLighting enum valueanatomist::Material
RenderMode enum valueanatomist::Material
renderProperty(RenderProperty) constanatomist::Material
RenderProperty enum nameanatomist::Material
RenderSmoothShading enum valueanatomist::Material
RenderZBuffer enum valueanatomist::Material
SelectableMode enum nameanatomist::Material
SelectableMode enum valueanatomist::Material
SelectableWhenNotTotallyTransparent enum valueanatomist::Material
SelectableWhenOpaque enum valueanatomist::Material
set(const carto::GenericObject &)anatomist::Material
SetAmbient(float, float, float, float)anatomist::Material
SetAmbientA(float val)anatomist::Material
SetAmbientB(float val)anatomist::Material
SetAmbientG(float val)anatomist::Material
SetAmbientR(float val)anatomist::Material
SetDiffuse(float, float, float, float)anatomist::Material
SetDiffuseA(float val)anatomist::Material
SetDiffuseB(float val)anatomist::Material
SetDiffuseG(float val)anatomist::Material
SetDiffuseR(float val)anatomist::Material
SetEmission(float, float, float, float)anatomist::Material
SetEmissionA(float val)anatomist::Material
SetEmissionB(float val)anatomist::Material
SetEmissionG(float val)anatomist::Material
SetEmissionR(float val)anatomist::Material
setGLMaterial() constanatomist::Material
setLineWidth(float w)anatomist::Material
setRenderProperty(RenderProperty, int)anatomist::Material
SetShininess(float val)anatomist::Material
SetSpecular(float, float, float, float)anatomist::Material
SetSpecularA(float val)anatomist::Material
SetSpecularB(float val)anatomist::Material
SetSpecularG(float val)anatomist::Material
SetSpecularR(float val)anatomist::Material
setUnlitColor(float, float, float, float)anatomist::Material
ShaderColorNormals enum valueanatomist::Material
ShadingModel enum nameanatomist::Material
Shininess() constanatomist::Materialinline
Specular()anatomist::Materialinline
Specular(int i) constanatomist::Materialinline
unlitColor() constanatomist::Material
unlitColor(int i) constanatomist::Material
UseShader enum valueanatomist::Material
Wireframe enum valueanatomist::Material
~Material()anatomist::Materialvirtual