anatomist
5.1.2
3D neuroimaging data viewer
anatomist::Shader Member List
This is the complete list of members for
anatomist::Shader
, including all inherited members.
_coloring_model
anatomist::Shader
protected
_interpolation_model
anatomist::Shader
protected
_isSupported
(void)
anatomist::Shader
protected
static
_lighting_model
anatomist::Shader
protected
_material_model
anatomist::Shader
protected
bind
(const GLComponent &glc, const ViewState &state)
anatomist::Shader
ColoringModel
typedef
anatomist::Shader
DefaultColoringModel
anatomist::Shader
static
DefaultInterpolationModel
anatomist::Shader
static
DefaultLightingModel
anatomist::Shader
static
DefaultMaterialModel
anatomist::Shader
static
disable
(void)
anatomist::Shader
disable_all
(void)
anatomist::Shader
static
enable
(void)
anatomist::Shader
enable_all
(void)
anatomist::Shader
static
getAnatomistDefaultBehaviour
(void)
anatomist::Shader
static
getColoringModel
() const
anatomist::Shader
inline
getInterpolationModel
() const
anatomist::Shader
inline
getLightingModel
() const
anatomist::Shader
inline
getMaterialModel
() const
anatomist::Shader
inline
InterpolationModel
typedef
anatomist::Shader
isActivated
(void)
anatomist::Shader
static
isSupported
(void)
anatomist::Shader
static
isUsedByDefault
(void)
anatomist::Shader
static
LightingModel
typedef
anatomist::Shader
load
(void)
anatomist::Shader
protected
load_if_needed
(void)
anatomist::Shader
MaterialModel
typedef
anatomist::Shader
operator!=
(const Shader &) const
anatomist::Shader
operator<<
(std::ostream &, const anatomist::Shader &)
anatomist::Shader
friend
operator=
(const Shader &)
anatomist::Shader
operator==
(const Shader &mat) const
anatomist::Shader
inline
release
(void)
anatomist::Shader
reload
(void)
anatomist::Shader
setColoringModel
(ColoringModel m)
anatomist::Shader
inline
setInterpolationModel
(InterpolationModel m)
anatomist::Shader
inline
setLightingModel
(LightingModel m)
anatomist::Shader
inline
setMaterialModel
(MaterialModel m)
anatomist::Shader
inline
setModels
(LightingModel lm, InterpolationModel im, ColoringModel cm, MaterialModel mm)
anatomist::Shader
inline
setShaderParameters
(const GLComponent &obj, const ViewState &state) const
anatomist::Shader
setShaderParameters
(const GLMObject &obj, const ViewState &state) const
anatomist::Shader
setShaderParameters
(const AVolumeBase &obj, const ViewState &state) const
anatomist::Shader
setShaderParameters
(const ATexSurface &obj, const ViewState &state) const
anatomist::Shader
Shader
()
anatomist::Shader
Shader
(const Shader &)
anatomist::Shader
~Shader
()
anatomist::Shader
virtual
Generated by
1.9.1