| clearLists() | anatomist::GLComponent |  | 
  | debugInfo() const | anatomist::GLComponent | virtual | 
  | getReferential() const =0 | anatomist::Sliceable | pure virtual | 
  | getShader() const | anatomist::GLComponent | inline | 
  | getShader() | anatomist::GLComponent | inline | 
  | glADD enum value | anatomist::GLComponent |  | 
  | glAddTextures(unsigned ntex=1) | anatomist::GLComponent | protected | 
  | glAfterBodyGLL(const ViewState &state, GLPrimitives &pl) const | anatomist::GLComponent | virtual | 
  | glAllowedAutoTexModes(unsigned tex=0) const | anatomist::GLComponent | virtual | 
  | glAllowedTexFilterings(unsigned tex=0) const | anatomist::GLComponent | virtual | 
  | glAllowedTexModes(unsigned tex=0) const | anatomist::GLComponent | virtual | 
  | glAllowedTexRate(unsigned tex=0) const | anatomist::GLComponent | virtual | 
  | glAllowedTexRGBInterpolation(unsigned tex=0) const | anatomist::Sliceable | virtual | 
  | glAPI() const | anatomist::GLComponent | inlinevirtual | 
  | glAPI() | anatomist::GLComponent | inlinevirtual | 
  | glAutoTexMode(unsigned tex=0) const | anatomist::GLComponent | virtual | 
  | glAutoTexParams(unsigned coord=0, unsigned tex=0) const | anatomist::GLComponent | virtual | 
  | glAutoTexturingMode enum name | anatomist::GLComponent |  | 
  | glBeforeBodyGLL(const ViewState &state, GLPrimitives &pl) const | anatomist::GLComponent | virtual | 
  | glBLEND enum value | anatomist::GLComponent |  | 
  | glBODY enum value | anatomist::GLComponent |  | 
  | glBodyGLL(const ViewState &state) const | anatomist::GLComponent | virtual | 
  | glBuildTexImage(const ViewState &state, unsigned tex, int dimx=-1, int dimy=-1, bool useTexScale=true) const | anatomist::Sliceable | virtual | 
  | glClearHasChangedFlags() const | anatomist::GLComponent | virtual | 
  | glCOMBINE enum value | anatomist::GLComponent |  | 
  | GLComponent() | anatomist::GLComponent |  | 
  | glDECAL enum value | anatomist::GLComponent |  | 
  | glDimTex(const ViewState &, unsigned tex=0) const | anatomist::Sliceable | virtual | 
  | glFILT_LINEAR enum value | anatomist::GLComponent |  | 
  | glFILT_NEAREST enum value | anatomist::GLComponent |  | 
  | glGarbageCollector(int nkept=-1) | anatomist::GLComponent | virtual | 
  | glGENERAL enum value | anatomist::GLComponent |  | 
  | glGEOMETRIC enum value | anatomist::GLComponent |  | 
  | glGEOMETRIC_LIGHTEN enum value | anatomist::GLComponent |  | 
  | glGEOMETRIC_SQRT enum value | anatomist::GLComponent |  | 
  | glGEOMETRY enum value | anatomist::GLComponent |  | 
  | glGlobalMaxNumDisplayedPolygons() | anatomist::GLComponent | static | 
  | glGLTexFiltering(unsigned tex=0) const | anatomist::GLComponent | virtual | 
  | glGLTexMode(unsigned tex=0) const | anatomist::GLComponent | virtual | 
  | glHandleTransformation(const ViewState &vs, const Referential *myref) | anatomist::GLComponent | static | 
  | glHasChanged(glPart) const | anatomist::GLComponent | virtual | 
  | glLINEAR enum value | anatomist::GLComponent |  | 
  | glLINEAR_A_IF_A enum value | anatomist::GLComponent |  | 
  | glLINEAR_A_IF_A_ALPHA enum value | anatomist::GLComponent |  | 
  | glLINEAR_A_IF_B enum value | anatomist::GLComponent |  | 
  | glLINEAR_A_IF_NOT_A enum value | anatomist::GLComponent |  | 
  | glLINEAR_A_IF_NOT_B enum value | anatomist::GLComponent |  | 
  | glLINEAR_A_IF_NOT_B_ALPHA enum value | anatomist::GLComponent |  | 
  | glLINEAR_B_IF_A enum value | anatomist::GLComponent |  | 
  | glLINEAR_B_IF_B enum value | anatomist::GLComponent |  | 
  | glLINEAR_B_IF_B_ALPHA enum value | anatomist::GLComponent |  | 
  | glLINEAR_B_IF_NOT_A enum value | anatomist::GLComponent |  | 
  | glLINEAR_B_IF_NOT_A_ALPHA enum value | anatomist::GLComponent |  | 
  | glLINEAR_B_IF_NOT_B enum value | anatomist::GLComponent |  | 
  | glLINEAR_ON_DEFINED enum value | anatomist::GLComponent |  | 
  | glMainGLL(const ViewState &) | anatomist::GLComponent | virtual | 
  | glMakeBodyGLL(const ViewState &state, const GLList &gllist) const | anatomist::GLComponent | virtual | 
  | glMakeTexEnvGLL(const ViewState &state, const GLList &gllist, unsigned tex) const | anatomist::GLComponent | virtual | 
  | glMakeTexImage(const ViewState &state, const GLTexture &gltex, unsigned tex) const | anatomist::Sliceable | virtual | 
  | glMATERIAL enum value | anatomist::GLComponent |  | 
  | glMaterial() const | anatomist::GLComponent | inlinevirtual | 
  | glMaterialGLL(const ViewState &state) const | anatomist::GLComponent | virtual | 
  | glMax2D() const =0 | anatomist::Sliceable | pure virtual | 
  | glMAX_ALPHA enum value | anatomist::GLComponent |  | 
  | glMAX_CHANNEL enum value | anatomist::GLComponent |  | 
  | glMaxNumDisplayedPolygons() const | anatomist::GLComponent | virtual | 
  | glMin2D() const =0 | anatomist::Sliceable | pure virtual | 
  | glMIN_ALPHA enum value | anatomist::GLComponent |  | 
  | glMIN_CHANNEL enum value | anatomist::GLComponent |  | 
  | glNOPART enum value | anatomist::GLComponent |  | 
  | glNormalArray(const ViewState &state) const | anatomist::Sliceable | virtual | 
  | glNumPolygon(const ViewState &) const | anatomist::Sliceable | virtual | 
  | glNumTextures() const | anatomist::GLComponent | virtual | 
  | glNumTextures(const ViewState &) const | anatomist::GLComponent | virtual | 
  | glNumVertex(const ViewState &) const | anatomist::Sliceable | virtual | 
  | glObjectID() const | anatomist::GLComponent |  | 
  | glPALETTE enum value | anatomist::GLComponent |  | 
  | glPalette(unsigned tex=0) const | anatomist::GLComponent | inlinevirtual | 
  | glPart enum name | anatomist::GLComponent |  | 
  | glPolygonArray(const ViewState &) const | anatomist::Sliceable | virtual | 
  | glPolygonSize(const ViewState &) const | anatomist::Sliceable | virtual | 
  | glPopTransformation(const ViewState &vs, const Referential *myref) | anatomist::GLComponent | static | 
  | glREFERENTIAL enum value | anatomist::GLComponent |  | 
  | glREPLACE enum value | anatomist::GLComponent |  | 
  | glSelectRenderMode typedef | anatomist::GLComponent |  | 
  | glSetAutoTexMode(glAutoTexturingMode mode, unsigned tex=0) | anatomist::GLComponent | virtual | 
  | glSetAutoTexParams(const float *params, unsigned coord=0, unsigned tex=0) | anatomist::GLComponent | virtual | 
  | glSetBodyGLL(const std::string &state, RefGLItem x) | anatomist::GLComponent | virtual | 
  | glSetChanged(glPart, bool=true) const | anatomist::GLComponent | virtual | 
  | glSetGlobalMaxNumDisplayedPolygons(unsigned long n) | anatomist::GLComponent | static | 
  | glSetMainGLL(const std::string &state, GLPrimitives x) | anatomist::GLComponent | virtual | 
  | glSetMaterialGLL(const std::string &state, RefGLItem x) | anatomist::GLComponent | virtual | 
  | glSetMaxNumDisplayedPolygons(unsigned long n) | anatomist::GLComponent | virtual | 
  | glSetStateMemory(unsigned n) | anatomist::GLComponent | virtual | 
  | glSetTexEnvChanged(bool x=true, unsigned tex=0) const | anatomist::GLComponent | virtual | 
  | glSetTexFiltering(glTextureFiltering x, unsigned tex=0) | anatomist::GLComponent | virtual | 
  | glSetTexImageChanged(bool x=true, unsigned tex=0) const | anatomist::GLComponent | virtual | 
  | glSetTexMode(glTextureMode mode, unsigned tex=0) | anatomist::GLComponent | virtual | 
  | glSetTexNameGLL(const std::string &state, RefGLItem x, unsigned tex=0) | anatomist::GLComponent | virtual | 
  | glSetTexRate(float rate, unsigned tex=0) | anatomist::GLComponent | virtual | 
  | glSetTexRGBInterpolation(bool x, unsigned tex=0) | anatomist::GLComponent | virtual | 
  | glStateMemory() const | anatomist::GLComponent |  | 
  | glTEX_EYE_LINEAR enum value | anatomist::GLComponent |  | 
  | glTEX_MANUAL enum value | anatomist::GLComponent |  | 
  | glTEX_NORMAL_MAP enum value | anatomist::GLComponent |  | 
  | glTEX_OBJECT_LINEAR enum value | anatomist::GLComponent |  | 
  | glTEX_REFLECTION_MAP enum value | anatomist::GLComponent |  | 
  | glTEX_SPHERE_MAP enum value | anatomist::GLComponent |  | 
  | glTexCoordArray(const ViewState &, unsigned tex=0) const | anatomist::Sliceable | virtual | 
  | glTexCoordSize(const ViewState &, unsigned tex=0) const | anatomist::Sliceable | virtual | 
  | glTEXENV enum value | anatomist::GLComponent |  | 
  | glTEXENV_NUM enum value | anatomist::GLComponent |  | 
  | glTexEnvChanged(unsigned tex=0) const | anatomist::GLComponent | virtual | 
  | glTexEnvGLL(const ViewState &, unsigned tex=0) const | anatomist::GLComponent | virtual | 
  | glTexExtrema(unsigned tex=0) const | anatomist::GLComponent | virtual | 
  | glTexExtrema(unsigned tex=0) | anatomist::GLComponent | virtual | 
  | glTexFiltering(unsigned tex=0) const | anatomist::GLComponent | virtual | 
  | glTEXIMAGE enum value | anatomist::GLComponent |  | 
  | glTEXIMAGE_NUM enum value | anatomist::GLComponent |  | 
  | glTexImageChanged(unsigned tex=0) const | anatomist::GLComponent | virtual | 
  | glTexInfo(unsigned tex=0) const | anatomist::GLComponent | virtual | 
  | glTexMode(unsigned tex=0) const | anatomist::GLComponent | virtual | 
  | glTexNameGLL(const ViewState &, unsigned tex=0) const | anatomist::GLComponent | virtual | 
  | glTexRate(unsigned tex=0) const | anatomist::GLComponent | virtual | 
  | glTexRGBInterpolation(unsigned tex=0) const | anatomist::GLComponent | virtual | 
  | glTextureFiltering enum name | anatomist::GLComponent |  | 
  | glTextureMode enum name | anatomist::GLComponent |  | 
  | glVertexArray(const ViewState &) const | anatomist::Sliceable | virtual | 
  | glVoxelSize() const | anatomist::Sliceable | virtual | 
  | removeShader() | anatomist::GLComponent | inline | 
  | rgbaVolume(const SliceViewState *=0, int tex=0) const | anatomist::Sliceable | virtual | 
  | rgbaVolume(carto::Volume< AimsRGBA > &, const SliceViewState *=0, int tex=0) const | anatomist::Sliceable | virtual | 
  | setShader(const Shader &shader) | anatomist::GLComponent | inline | 
  | setShaderParameters(const Shader &shader, const ViewState &state) const | anatomist::GLComponent | inlinevirtual | 
  | setupShader() | anatomist::GLComponent |  | 
  | Sliceable() | anatomist::Sliceable |  | 
  | sliceableAPI() const | anatomist::Sliceable | inlinevirtual | 
  | sliceableAPI() | anatomist::Sliceable | inlinevirtual | 
  | update2DTexture(AImage &, const Point3df &posbase, const SliceViewState &, unsigned tex=0) const | anatomist::Sliceable | virtual | 
  | viewStateID(glPart part, const ViewState &) const | anatomist::Sliceable | virtual | 
  | ~GLComponent() | anatomist::GLComponent | virtual | 
  | ~Sliceable() | anatomist::Sliceable | virtual |