std::vector< float > params(unsigned comp) const
virtual ~QTextureParams()
void setParams(unsigned comp, const std::vector< float > &values)
QTextureParams(QWidget *parent=0, const char *name=0, bool modal=false, Qt::WindowFlags f=Qt::WindowFlags())
QTextureVectorEditor(QWidget *parent=0)
std::vector< float > values() const
void setValues(const std::vector< float > &values)
virtual ~QTextureVectorEditor()