anatomist  5.1.2
3D neuroimaging data viewer
wFusion3D.h
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33 
34 
35 #ifndef ANA_MOBJECT_WFUSION3D_H
36 #define ANA_MOBJECT_WFUSION3D_H
37 
38 
41 #include <qwidget.h>
42 #include <set>
43 
44 
47 class Fusion3DWindow : public QWidget, public anatomist::Observer
48 {
49  Q_OBJECT
50 
51 public:
52  Fusion3DWindow( const std::set<anatomist::AObject *> &,
53  QWidget* parent, const char *name );
54  virtual ~Fusion3DWindow();
55 
56  const std::set<anatomist::Fusion3D *> & objects() const;
57  virtual void update( const anatomist::Observable* observable, void* arg );
58 
59 protected:
60  void drawContents();
61  void updateWindow();
63 
64 protected slots:
65  void linRateChanged( int value );
67  void linearMode();
68  void changeMethod( int );
69  void maxSubMethod();
70  void minSubMethod();
71  void meanSubMethod();
76  void depthChanged( int value );
77  void stepChanged( int value );
80  void updateObjects();
81  void chooseObject();
82  void objectsChosen( const std::set<anatomist::AObject *> & );
83 
84 private:
85  struct Private;
86 
87  Private *d;
88 };
89 
90 #endif
#define slots
Fusion 3D tuning window.
Definition: wFusion3D.h:48
void updateWindow()
void meanSubMethod()
void stepChanged(int value)
void stepLineChanged()
void medianSubMethod()
void chooseObject()
void changeMethod(int)
void correctedMeanSubMethod()
Fusion3DWindow(const std::set< anatomist::AObject * > &, QWidget *parent, const char *name)
void depthLineChanged()
void maxSubMethod()
void minSubMethod()
void linRateChanged(int value)
virtual ~Fusion3DWindow()
void geometricalMode()
void enhancedMeanSubMethod()
void objectsChosen(const std::set< anatomist::AObject * > &)
void drawContents()
virtual void update(const anatomist::Observable *observable, void *arg)
This method is called whenever the observed object is changed.
virtual void unregisterObservable(anatomist::Observable *)
Called when an observable is destroyed, only called by Observable: don't use this function directly.
void absmaxSubMethod()
const std::set< anatomist::Fusion3D * > & objects() const
void depthChanged(int value)
void updateObjects()
This class can be subclassed to represent an object that the programmer wants to have observed.
Definition: Observable.h:68
A class can implement the Observer interface when it wants to be informed of changes in observable ob...
Definition: Observer.h:55