Mesh Watershed

Compute the watershed, initially for the extraction of sulcal pits as described in:
Auzias, G, Brun, L, Deruelle, C, Coulon, O, Deep sulcal landmarks: algorithmic and conceptual improvements in the definition and extraction of sulcal pits, NeuroImage, 2015.

Description

During the flooding, the shallowest basin is merged with the deeper one if R inf thr and D inf ThD;
After the end of the flooding, if A inf ThA then merge the basin with its neighbor with which it shares the longest border.

Parameters

input_mesh: Hemisphere White Mesh ( input )
DPF_texture: DPF texture ( input )
mask_texture: Cingular pole texture ( optional, input )
thresh_dist: Float ( input )
group_average_Fiedler_length: Float ( input )
thresh_area: Float ( input )
group_average_surface_area: Float ( input )
thresh_ridge: Float ( input )
pits_texture: pits texture ( output )
noisypits_texture: noisy pits texture ( output )
ridges_texture: ridges texture ( output )
basins_texture: basins texture ( output )

Technical information

Toolbox : Cortical Surface

User level : 0

Identifier : Mesh_watershed

File name : brainvisa/toolboxes/cortical_surface/processes/anatomy/tools/Mesh_watershed.py

Supported file formats :

input_mesh :
GIFTI file, GIFTI file, MESH mesh, MNI OBJ mesh, PLY mesh, TRI mesh
DPF_texture :
GIFTI file, GIFTI file, Texture
mask_texture :
GIFTI file, GIFTI file, Texture
pits_texture :
GIFTI file, GIFTI file, Texture
noisypits_texture :
GIFTI file, GIFTI file, Texture
ridges_texture :
GIFTI file, GIFTI file, Texture
basins_texture :
GIFTI file, GIFTI file, Texture