SulcusCorticalSnake_energy(std::vector< uint > _list_points, uint _index_courant, uint _n1, uint _n2, float _alpha1, float _alpha2, float _alpha3, AimsSurfaceTriangle _mesh, uint _size, float _h_min, float _h_max, TimeTexture< float > _curv, float _max, TimeTexture< float > _tex_distance) | aims::SulcusCorticalSnake_energy | inline |