cortical_surface  5.0.5
meshdistance.h
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1 #ifndef AIMS_RELAXMESHDISTANCE_H
2 #define AIMS_RELAXMESHDISTANCE_H
3 
4 
5 #include <aims/mesh/surface.h>
6 
7 
8 //vector<map<uint,float> > CalculeCarteDistances(AimsSurfaceTriangle mesh, set<uint> nodes,float dist_thresh);
9 // vector<map<uint,float> > CalculeDistancesBlob(AimsSurfaceTriangle mesh, set<uint> nodes, vector<uint> &sites);
10 //map<float, vector<pair<float, uint> > > getAlternateMesh(AimsSurfaceTriangle &mesh, TimeTexture<float> &lat, TimeTexture<float> &longit);
11 //map<uint,float> getDistMap( AimsSurfaceTriangle *mesh, map<unsigned, set<unsigned> > &neighbours, int dep, float dist_thresh);
12 
13 std::map<uint, float> LocalMeshDistanceMap ( AimsSurface<3,Void> *mesh,
14  const std::vector< std::set<unsigned> > &neighbours,
15  uint max_node,
16  float ind ) ;
17 
18 #endif
19 
std::map< uint, float > LocalMeshDistanceMap(AimsSurface< 3, Void > *mesh, const std::vector< std::set< unsigned > > &neighbours, uint max_node, float ind)
unsigned int uint