cortical_surface
5.0.5
meshdistance.h
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#ifndef AIMS_RELAXMESHDISTANCE_H
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#define AIMS_RELAXMESHDISTANCE_H
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#include <
aims/mesh/surface.h
>
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//vector<map<uint,float> > CalculeCarteDistances(AimsSurfaceTriangle mesh, set<uint> nodes,float dist_thresh);
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// vector<map<uint,float> > CalculeDistancesBlob(AimsSurfaceTriangle mesh, set<uint> nodes, vector<uint> &sites);
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//map<float, vector<pair<float, uint> > > getAlternateMesh(AimsSurfaceTriangle &mesh, TimeTexture<float> &lat, TimeTexture<float> &longit);
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//map<uint,float> getDistMap( AimsSurfaceTriangle *mesh, map<unsigned, set<unsigned> > &neighbours, int dep, float dist_thresh);
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std::map<uint, float>
LocalMeshDistanceMap
(
AimsSurface<3,Void>
*mesh,
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const
std::vector< std::set<unsigned> > &neighbours,
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uint
max_node,
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float
ind ) ;
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#endif
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LocalMeshDistanceMap
std::map< uint, float > LocalMeshDistanceMap(AimsSurface< 3, Void > *mesh, const std::vector< std::set< unsigned > > &neighbours, uint max_node, float ind)
surface.h
AimsSurface< 3, Void >
uint
unsigned int uint
cortical_surface
structuralanalysis
meshdistance.h
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