cortical_surface 6.0.0
meshdistance.h
Go to the documentation of this file.
1#ifndef AIMS_RELAXMESHDISTANCE_H
2#define AIMS_RELAXMESHDISTANCE_H
3
4
5#include <aims/mesh/surface.h>
6
7
8//vector<map<uint,float> > CalculeCarteDistances(AimsSurfaceTriangle mesh, set<uint> nodes,float dist_thresh);
9// vector<map<uint,float> > CalculeDistancesBlob(AimsSurfaceTriangle mesh, set<uint> nodes, vector<uint> &sites);
10//map<float, vector<pair<float, uint> > > getAlternateMesh(AimsSurfaceTriangle &mesh, TimeTexture<float> &lat, TimeTexture<float> &longit);
11//map<uint,float> getDistMap( AimsSurfaceTriangle *mesh, map<unsigned, set<unsigned> > &neighbours, int dep, float dist_thresh);
12
13std::map<uint, float> LocalMeshDistanceMap ( AimsSurface<3,Void> *mesh,
14 const std::vector< std::set<unsigned> > &neighbours,
15 uint max_node,
16 float ind ) ;
17
18#endif
19
std::map< uint, float > LocalMeshDistanceMap(AimsSurface< 3, Void > *mesh, const std::vector< std::set< unsigned > > &neighbours, uint max_node, float ind)
unsigned int uint