aimsalgo  5.1.2
Neuroimaging image processing
geometry.h
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33 
34 
35 #ifndef AIMS_MATH_GEOMETRY_H
36 #define AIMS_MATH_GEOMETRY_H
37 
38 #include <stdlib.h>
39 
40 template <class T,int D> class AimsVector;
41 class Trieder;
42 
43 
47 
57  const AimsVector<float,3>& v2 );
59 
69  const AimsVector<float,3>& v2 );
71 
73 
74 
78 
87 
88 
101  const AimsVector<float,3>& p0,
102  const AimsVector<float,3>& dir,
103  float radius,float length);
105 
106 
120  const AimsVector<float,3>& p0,
121  const AimsVector<float,3>& axe,
122  float Radius,float radius,
123  AimsVector<float,3>* dir=NULL);
125 
126 
136  const AimsVector<float,3>& p0,
137  const AimsVector<float,3>& p1);
139 
140 
155  const AimsVector<float,3>& p0,
156  const AimsVector<float,3>& v1,
157  const AimsVector<float,3>& v2,
158  float L1,float L2,float L3);
160 
162 
163 #endif
bool AimsIsInParallelepipede(const AimsVector< float, 3 > &p, const AimsVector< float, 3 > &p0, const AimsVector< float, 3 > &v1, const AimsVector< float, 3 > &v2, float L1, float L2, float L3)
float Aims2LinesAngle(const AimsVector< float, 3 > &v1, const AimsVector< float, 3 > &v2)
float Aims2VectorsAngle(const AimsVector< float, 3 > &v1, const AimsVector< float, 3 > &v2)
bool AimsIsInCylinder(const AimsVector< float, 3 > &p, const AimsVector< float, 3 > &p0, const AimsVector< float, 3 > &dir, float radius, float length)
Trieder AimsOrthonormalTrieder(const AimsVector< float, 3 > &v1)
bool AimsIsInTorus(const AimsVector< float, 3 > &p, const AimsVector< float, 3 > &p0, const AimsVector< float, 3 > &axe, float Radius, float radius, AimsVector< float, 3 > *dir=NULL)
bool AimsIsInCube(const AimsVector< float, 3 > &p, const AimsVector< float, 3 > &p0, const AimsVector< float, 3 > &p1)