aimsalgo  5.1.2
Neuroimaging image processing
meshdistance.h
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33 
34 
35 
36 #ifndef AIMS_DISTANCEMAP_MESHDISTANCE_H
37 #define AIMS_DISTANCEMAP_MESHDISTANCE_H
38 
40 #include <aims/mesh/texture.h>
41 #include <aims/mesh/surface.h>
43 #include <set>
44 #include <map>
45 #include <float.h>
46 
47 namespace aims
48 {
49 
50  namespace meshdistance
51  {
52 
53 
58  const carto::rc_ptr<carto::Volume<short> > & vol ,
59  float radius_close, float radius_erode) ;
60 
69  template<typename T>
71  const Texture<T> & inittex,
72  bool allowUnreached,
73  float max_dist = FLT_MAX );
74 
83  template <typename T,
84  typename MapType=std::vector< std::map<size_t, float> > >
85  void
87  MapType & distmaps,
88  const Texture<T> & inittex,
89  float max_dist = FLT_MAX );
90 
97  template <typename MapType=std::vector< std::map<size_t, float> > >
98  void
100  MapType & distmaps,
101  float max_dist = FLT_MAX )
102  {
103  pairwiseDistanceMaps( mesh, distmaps, Texture<int16_t>(), max_dist );
104  }
105 
106  extern template Texture<float>
108  float = FLT_MAX );
109  extern template Texture<float>
111  float = FLT_MAX );
112 
113  extern template
114  void
116  std::vector<std::map<size_t, float> > & distmaps,
117  const Texture<int16_t> & inittex
118  = Texture<int16_t>(),
119  float max_dist = FLT_MAX );
120 
121  }
122 
123 }
124 
125 #endif
126 
Texture< float > GeodesicDepth(const AimsSurface< 3, Void > &mesh, const carto::rc_ptr< carto::Volume< short > > &vol, float radius_close, float radius_erode)
Compute the geodesic depth of a triangulation The vol define the object and the background The radius...
void pairwiseDistanceMaps(const AimsSurface< 3, Void > &mesh, MapType &distmaps, const Texture< T > &inittex, float max_dist=FLT_MAX)
Computes a distance matrix over a mesh.
Texture< float > MeshDistance(const AimsSurface< 3, Void > &mesh, const Texture< T > &inittex, bool allowUnreached, float max_dist=FLT_MAX)
Computes a distance texture over a mesh.