aimsalgo 6.0.0
Neuroimaging image processing
geometry.h
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33
34
35#ifndef AIMS_MATH_GEOMETRY_H
36#define AIMS_MATH_GEOMETRY_H
37
38#include <stdlib.h>
39
40template <class T,int D> class AimsVector;
41class Trieder;
42
43
47
55
57 const AimsVector<float,3>& v2 );
59
67
69 const AimsVector<float,3>& v2 );
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101 const AimsVector<float,3>& p0,
102 const AimsVector<float,3>& dir,
103 float radius,float length);
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120 const AimsVector<float,3>& p0,
121 const AimsVector<float,3>& axe,
122 float Radius,float radius,
123 AimsVector<float,3>* dir=NULL);
125
126
134
136 const AimsVector<float,3>& p0,
137 const AimsVector<float,3>& p1);
139
140
153
155 const AimsVector<float,3>& p0,
156 const AimsVector<float,3>& v1,
157 const AimsVector<float,3>& v2,
158 float L1,float L2,float L3);
160
162
163#endif
bool AimsIsInParallelepipede(const AimsVector< float, 3 > &p, const AimsVector< float, 3 > &p0, const AimsVector< float, 3 > &v1, const AimsVector< float, 3 > &v2, float L1, float L2, float L3)
float Aims2LinesAngle(const AimsVector< float, 3 > &v1, const AimsVector< float, 3 > &v2)
float Aims2VectorsAngle(const AimsVector< float, 3 > &v1, const AimsVector< float, 3 > &v2)
bool AimsIsInCylinder(const AimsVector< float, 3 > &p, const AimsVector< float, 3 > &p0, const AimsVector< float, 3 > &dir, float radius, float length)
Trieder AimsOrthonormalTrieder(const AimsVector< float, 3 > &v1)
bool AimsIsInTorus(const AimsVector< float, 3 > &p, const AimsVector< float, 3 > &p0, const AimsVector< float, 3 > &axe, float Radius, float radius, AimsVector< float, 3 > *dir=NULL)
bool AimsIsInCube(const AimsVector< float, 3 > &p, const AimsVector< float, 3 > &p0, const AimsVector< float, 3 > &p1)