| _ambient | anatomist::Light | protected |
| _background | anatomist::Light | protected |
| _constantAttenuation | anatomist::Light | protected |
| _diffuse | anatomist::Light | protected |
| _GLList | anatomist::Light | protected |
| _GLLRefreshFlag | anatomist::Light | protected |
| _linearAttenuation | anatomist::Light | protected |
| _modelAmbient | anatomist::Light | protected |
| _modelLocalViewer | anatomist::Light | protected |
| _modelTwoSide | anatomist::Light | protected |
| _position | anatomist::Light | protected |
| _quadraticAttenuation | anatomist::Light | protected |
| _specular | anatomist::Light | protected |
| _spotCutoff | anatomist::Light | protected |
| _spotDirection | anatomist::Light | protected |
| _spotExponent | anatomist::Light | protected |
| Ambient() | anatomist::Light | inline |
| Ambient(int i) | anatomist::Light | inline |
| Background() | anatomist::Light | inline |
| Background(int i) | anatomist::Light | inline |
| ConstantAttenuation() | anatomist::Light | inline |
| Diffuse() | anatomist::Light | inline |
| Diffuse(int i) | anatomist::Light | inline |
| genericDescription() const | anatomist::Light | |
| getGLList() | anatomist::Light | |
| Light() | anatomist::Light | |
| LinearAttenuation() | anatomist::Light | inline |
| ModelAmbient() | anatomist::Light | inline |
| ModelAmbient(int i) | anatomist::Light | inline |
| ModelLocalViewer() | anatomist::Light | inline |
| ModelTwoSide() | anatomist::Light | inline |
| Position() | anatomist::Light | inline |
| Position(int i) | anatomist::Light | inline |
| QuadraticAttenuation() | anatomist::Light | inline |
| refreshGLList() | anatomist::Light | |
| set(const carto::GenericObject &) | anatomist::Light | |
| set(const carto::Object &) | anatomist::Light | |
| SetAmbient(float, float, float, float) | anatomist::Light | |
| SetAmbientA(float val) | anatomist::Light | |
| SetAmbientB(float val) | anatomist::Light | |
| SetAmbientG(float val) | anatomist::Light | |
| SetAmbientR(float val) | anatomist::Light | |
| SetBackground(float, float, float, float) | anatomist::Light | |
| SetBackgroundA(float val) | anatomist::Light | |
| SetBackgroundB(float val) | anatomist::Light | |
| SetBackgroundG(float val) | anatomist::Light | |
| SetBackgroundR(float val) | anatomist::Light | |
| setChanged(bool=true) | anatomist::Light | |
| SetConstantAttenuation(float val) | anatomist::Light | |
| SetDiffuse(float, float, float, float) | anatomist::Light | |
| SetDiffuseA(float val) | anatomist::Light | |
| SetDiffuseB(float val) | anatomist::Light | |
| SetDiffuseG(float val) | anatomist::Light | |
| SetDiffuseR(float val) | anatomist::Light | |
| SetLinearAttenuation(float val) | anatomist::Light | |
| SetModelAmbient(float, float, float, float) | anatomist::Light | |
| SetModelAmbientA(float val) | anatomist::Light | |
| SetModelAmbientB(float val) | anatomist::Light | |
| SetModelAmbientG(float val) | anatomist::Light | |
| SetModelAmbientR(float val) | anatomist::Light | |
| SetModelLocalViewer(float val) | anatomist::Light | |
| SetModelTwoSide(float val) | anatomist::Light | |
| SetPosition(float, float, float, float) | anatomist::Light | |
| SetPositionW(float val) | anatomist::Light | |
| SetPositionX(float val) | anatomist::Light | |
| SetPositionY(float val) | anatomist::Light | |
| SetPositionZ(float val) | anatomist::Light | |
| SetQuadraticAttenuation(float val) | anatomist::Light | |
| SetSpecular(float, float, float, float) | anatomist::Light | |
| SetSpecularA(float val) | anatomist::Light | |
| SetSpecularB(float val) | anatomist::Light | |
| SetSpecularG(float val) | anatomist::Light | |
| SetSpecularR(float val) | anatomist::Light | |
| SetSpotCutoff(float val) | anatomist::Light | |
| SetSpotDirection(float, float, float) | anatomist::Light | |
| SetSpotDirectionX(float val) | anatomist::Light | |
| SetSpotDirectionY(float val) | anatomist::Light | |
| SetSpotDirectionZ(float val) | anatomist::Light | |
| SetSpotExponent(float val) | anatomist::Light | |
| Specular() | anatomist::Light | inline |
| Specular(int i) | anatomist::Light | inline |
| SpotCutoff() | anatomist::Light | inline |
| SpotDirection() | anatomist::Light | inline |
| SpotDirection(int i) | anatomist::Light | inline |
| SpotExponent() | anatomist::Light | inline |
| ~Light() | anatomist::Light | virtual |