| _ambient | anatomist::Material | protected |
| _diffuse | anatomist::Material | protected |
| _emission | anatomist::Material | protected |
| _shininess | anatomist::Material | protected |
| _specular | anatomist::Material | protected |
| AlwaysSelectable enum value | anatomist::Material | |
| Ambient() | anatomist::Material | inline |
| Ambient(int i) const | anatomist::Material | inline |
| BlinnPhongLighting enum value | anatomist::Material | |
| Diffuse() | anatomist::Material | inline |
| Diffuse(int i) const | anatomist::Material | inline |
| Emission() | anatomist::Material | inline |
| Emission(int i) const | anatomist::Material | inline |
| ExtOutlined enum value | anatomist::Material | |
| Fast enum value | anatomist::Material | |
| FlatShading enum value | anatomist::Material | |
| FrontFace enum value | anatomist::Material | |
| genericDescription() const | anatomist::Material | |
| Ghost enum value | anatomist::Material | |
| GhostSelection enum value | anatomist::Material | |
| GouraudShading enum value | anatomist::Material | |
| HiddenWireframe enum value | anatomist::Material | |
| IsBlended() const | anatomist::Material | |
| LightingModel enum name | anatomist::Material | |
| lineWidth() const | anatomist::Material | |
| Material() | anatomist::Material | |
| Material(const Material &) | anatomist::Material | |
| NoLighting enum value | anatomist::Material | |
| Normal enum value | anatomist::Material | |
| NormalIsDirection enum value | anatomist::Material | |
| operator!=(const Material &) const | anatomist::Material | |
| operator<<(std::ostream &, const anatomist::Material &) | anatomist::Material | friend |
| operator=(const Material &) | anatomist::Material | |
| operator==(const Material &mat) const | anatomist::Material | inline |
| operator>>(std::istream &, anatomist::Material &) | anatomist::Material | friend |
| Outlined enum value | anatomist::Material | |
| PhongLighting enum value | anatomist::Material | |
| PhongShading enum value | anatomist::Material | |
| popGLState() const | anatomist::Material | |
| RenderFaceCulling enum value | anatomist::Material | |
| RenderFiltering enum value | anatomist::Material | |
| RenderingMode enum name | anatomist::Material | |
| RenderLighting enum value | anatomist::Material | |
| RenderMode enum value | anatomist::Material | |
| RenderProperty enum name | anatomist::Material | |
| renderProperty(RenderProperty) const | anatomist::Material | |
| RenderSmoothShading enum value | anatomist::Material | |
| RenderZBuffer enum value | anatomist::Material | |
| SelectableMode enum name | anatomist::Material | |
| SelectableMode enum value | anatomist::Material | |
| SelectableWhenNotTotallyTransparent enum value | anatomist::Material | |
| SelectableWhenOpaque enum value | anatomist::Material | |
| set(const carto::GenericObject &) | anatomist::Material | |
| SetAmbient(float, float, float, float) | anatomist::Material | |
| SetAmbientA(float val) | anatomist::Material | |
| SetAmbientB(float val) | anatomist::Material | |
| SetAmbientG(float val) | anatomist::Material | |
| SetAmbientR(float val) | anatomist::Material | |
| SetDiffuse(float, float, float, float) | anatomist::Material | |
| SetDiffuseA(float val) | anatomist::Material | |
| SetDiffuseB(float val) | anatomist::Material | |
| SetDiffuseG(float val) | anatomist::Material | |
| SetDiffuseR(float val) | anatomist::Material | |
| SetEmission(float, float, float, float) | anatomist::Material | |
| SetEmissionA(float val) | anatomist::Material | |
| SetEmissionB(float val) | anatomist::Material | |
| SetEmissionG(float val) | anatomist::Material | |
| SetEmissionR(float val) | anatomist::Material | |
| setGLMaterial() const | anatomist::Material | |
| setLineWidth(float w) | anatomist::Material | |
| setRenderProperty(RenderProperty, int) | anatomist::Material | |
| SetShininess(float val) | anatomist::Material | |
| SetSpecular(float, float, float, float) | anatomist::Material | |
| SetSpecularA(float val) | anatomist::Material | |
| SetSpecularB(float val) | anatomist::Material | |
| SetSpecularG(float val) | anatomist::Material | |
| SetSpecularR(float val) | anatomist::Material | |
| setUnlitColor(float, float, float, float) | anatomist::Material | |
| ShaderColorNormals enum value | anatomist::Material | |
| ShadingModel enum name | anatomist::Material | |
| Shininess() const | anatomist::Material | inline |
| Specular() | anatomist::Material | inline |
| Specular(int i) const | anatomist::Material | inline |
| unlitColor() const | anatomist::Material | |
| unlitColor(int i) const | anatomist::Material | |
| UseShader enum value | anatomist::Material | |
| Wireframe enum value | anatomist::Material | |
| ~Material() | anatomist::Material | virtual |