anatomist 6.0.4
3D neuroimaging data viewer
surface.h
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33
34#ifndef ANA_SURFACE_SURFACE_H
35#define ANA_SURFACE_SURFACE_H
36
37
40#include <aims/mesh/surface.h>
42
43/*
44class QGLShaderProgram;
45class QGLShader;*/
46
47
48namespace anatomist
49{
50
53 template<int D>
54 class ASurface : public AGLObject, public PythonAObject
55 {
56 public:
57
61
62 ASurface( const char *filename = "" );
64
65 virtual AObject* clone( bool shallow = true );
66
67 virtual Tree* optionTree() const;
68
69 virtual void UpdateMinAndMax();
70
71 virtual bool render( anatomist::PrimList& primitiveList,
72 const anatomist::ViewState& viewState );
73 virtual bool glMakeBodyGLL( const anatomist::ViewState& viewState,
74 const anatomist::GLList& glList ) const;
75
77 { return( _surface ); }
83 const SurfaceType* surfaceOfTime( float time ) const;
84 float actualTime( float time ) const;
85
86 virtual float MinT() const;
87 virtual float MaxT() const;
88
89 virtual bool boundingBox( std::vector<float> & bmin,
90 std::vector<float> & bmax ) const;
91
93 virtual AObject* objectAt( const std::vector<float> & pos, float tol = 0 );
94
96 bool Is2DObject() { return false; }
98 bool Is3DObject() { return true; }
99
100 virtual unsigned glNumVertex( const ViewState & ) const;
101 virtual const GLfloat* glVertexArray( const ViewState & ) const;
102 virtual unsigned glNumNormal( const ViewState & ) const;
103 virtual const GLfloat* glNormalArray( const ViewState & ) const;
104 virtual unsigned glNumPolygon( const ViewState & ) const;
105 virtual unsigned glPolygonSize( const ViewState & ) const;
106 virtual const GLuint* glPolygonArray( const ViewState & ) const;
107
108 virtual bool loadable() const { return( true ); }
109 virtual bool savable() const { return( true ); }
110 virtual bool save( const std::string & filename );
111 virtual bool reload( const std::string & filename );
112
114
115 bool isPlanar() const { return _planar; }
116
118 static void invertPolygonsStatic( const std::set<AObject *> & obj );
119
120 virtual void notifyObservers( void * = 0 );
121
123 virtual const carto::GenericObject* attributed() const;
124 virtual void setInternalsChanged();
125
126 protected:
129/*
130 QGLShaderProgram *_shader_program;
131 QGLShader *_vertex_shader;
132 QGLShader *_fragment_shader;
133*/
135 };
136
137}
138
139
140#endif
Base Anatomist object (abstract)
Definition Object.h:97
AimsVector< uint, D > Triangle
Definition surface.h:58
bool Is2DObject()
Can't be display in 2D windows.
Definition surface.h:96
virtual void notifyObservers(void *=0)
If this object has changed, as indicated by the hasChanged method, then notify all of its observers.
Definition surface_d.h:547
virtual bool render(anatomist::PrimList &primitiveList, const anatomist::ViewState &viewState)
rendering (generally 2D or 3D using OpenGL).
Definition surface_d.h:104
virtual unsigned glNumPolygon(const ViewState &) const
Definition surface_d.h:354
carto::rc_ptr< TimeSurfaceType > _surface
Definition surface.h:127
bool Is3DObject()
Can be display in 3D windows.
Definition surface.h:98
virtual bool glMakeBodyGLL(const anatomist::ViewState &viewState, const anatomist::GLList &glList) const
If you want to make a non-standard GL display list for the body geometry, overload this function to f...
Definition surface_d.h:112
virtual bool save(const std::string &filename)
Definition surface_d.h:437
virtual Tree * optionTree() const
Menu tree for new options, see object/optionMatcher.h.
Definition surface_d.h:365
void setSurface(carto::rc_ptr< TimeSurfaceType > surf)
Definition surface_d.h:234
virtual unsigned glPolygonSize(const ViewState &) const
number of vertices per polygon (default = 3: triangles)
Definition surface_d.h:555
void setSurface(TimeSurfaceType *surf)
Using this method, the ASurface takes ownership of the surface (by making a new rc_ptr on it)
Definition surface_d.h:265
const SurfaceType * surfaceOfTime(float time) const
Definition surface_d.h:148
virtual const carto::GenericObject * attributed() const
Definition surface_d.h:576
SurfaceType * surfaceOfTime(float time)
Definition surface_d.h:166
virtual const GLfloat * glVertexArray(const ViewState &) const
Definition surface_d.h:307
virtual const GLuint * glPolygonArray(const ViewState &) const
Definition surface_d.h:343
ASurface(const char *filename="")
Definition surface_d.h:97
virtual carto::GenericObject * attributed()
Definition surface_d.h:562
virtual float MinT() const
Obsolete, deprecated.
Definition surface_d.h:225
virtual bool reload(const std::string &filename)
Re-reads objects from disk.
Definition surface_d.h:458
virtual unsigned glNumNormal(const ViewState &) const
Definition surface_d.h:318
virtual AObject * clone(bool shallow=true)
Makes a copy of the object, with a duplicated object structure, palette and material,...
Definition surface_d.h:127
virtual bool boundingBox(std::vector< float > &bmin, std::vector< float > &bmax) const
Fills bmin and bmax with the N-D bounding box extrema in the object's referential coordinates.
Definition surface_d.h:491
virtual float MaxT() const
Obsolete, deprecated.
Definition surface_d.h:216
virtual AObject * objectAt(const std::vector< float > &pos, float tol=0)
selection is disabled for surfaces
Definition surface_d.h:430
static void invertPolygonsStatic(const std::set< AObject * > &obj)
Definition surface_d.h:471
bool isPlanar() const
Definition surface.h:115
virtual bool savable() const
Definition surface.h:109
float actualTime(float time) const
Definition surface_d.h:531
carto::rc_ptr< TimeSurfaceType > surface()
Definition surface.h:78
virtual unsigned glNumVertex(const ViewState &) const
Definition surface_d.h:296
const carto::rc_ptr< TimeSurfaceType > surface() const
Definition surface.h:76
AimsSurface< D, Void > SurfaceType
Definition surface.h:59
virtual void UpdateMinAndMax()
Definition surface_d.h:188
virtual const GLfloat * glNormalArray(const ViewState &) const
normals array (optional), default=0 (no normals, flat shaded faces)
Definition surface_d.h:329
AimsTimeSurface< D, Void > TimeSurfaceType
Definition surface.h:60
virtual bool loadable() const
Definition surface.h:108
virtual void setInternalsChanged()
Notifies some underlying lower-level objects have changed.
Definition surface_d.h:590
std::list< carto::rc_ptr< GLItem > > PrimList
Definition Object.h:74
ViewState holds information about how a view wants to see an object.
Definition viewstate.h:67