extracting a subpart of a mesh
Posted: Tue Jun 12, 2012 8:19 am
Hello,
I thought there was an Aims command to extract a subpart of a mesh using a ROI defined in a texture, but I can't put my hand on it. Before I implement it myself, could somebody confirm that it actually exist ? (if not as a command line, at least as a class ?)
Thanks,
Olivier
I thought there was an Aims command to extract a subpart of a mesh using a ROI defined in a texture, but I can't put my hand on it. Before I implement it myself, could somebody confirm that it actually exist ? (if not as a command line, at least as a class ?)
Thanks,
Olivier