#include <aims/mesh/facet.h>
Definition at line 43 of file facet.h.
◆ Facet()
◆ ~Facet()
◆ equal()
| bool Facet::equal |
( |
const Facet & |
other | ) |
const |
|
inline |
◆ getNeighbor()
◆ id() [1/2]
◆ id() [2/2]
◆ key()
| uint Facet::key |
( |
| ) |
const |
|
inline |
◆ location() [1/2]
◆ location() [2/2]
| const Point3d& Facet::location |
( |
| ) |
const |
|
inline |
◆ nNeighbor()
| int Facet::nNeighbor |
( |
| ) |
const |
|
inline |
◆ offset() [1/2]
| short*& Facet::offset |
( |
| ) |
|
|
inline |
◆ offset() [2/2]
| short* Facet::offset |
( |
| ) |
const |
|
inline |
◆ pNeighbor() [1/2]
| Facet*& Facet::pNeighbor |
( |
int |
index | ) |
|
|
inline |
◆ pNeighbor() [2/2]
| const Facet*& Facet::pNeighbor |
( |
int |
index | ) |
const |
|
inline |
◆ setNeighbor() [1/2]
| void Facet::setNeighbor |
( |
Facet ** |
pNeighor, |
|
|
int |
nNeighbor |
|
) |
| |
|
inline |
◆ setNeighbor() [2/2]
| void Facet::setNeighbor |
( |
int |
nNeighbor | ) |
|
|
inline |
◆ type() [1/2]
◆ type() [2/2]
| byte Facet::type |
( |
| ) |
const |
|
inline |
◆ _id
◆ _location
◆ _nNeighbor
◆ _offset
◆ _pNeighbor
| Facet** Facet::_pNeighbor |
|
protected |
◆ _type
The documentation for this class was generated from the following file: