82 normalizedInLocation = invTransform3d.
transform( outLocation );
84 float xf = round(normalizedInLocation[0]);
85 float yf = round(normalizedInLocation[1]);
86 float zf = round(normalizedInLocation[2]);
88 std::vector<int> dims = inVolume.
getSize();
89 int dimx = dims[0], dimy = dims[1], dimz = dims[2];
93 if ( ( xf >= 0 ) && ( xf < dimx ) &&
94 ( yf >= 0 ) && ( yf < dimy ) &&
95 ( zf >= 0 ) && ( zf < dimz ) )
98 double weightX0, weightY0, weightX1, weightY1;
99 long foldX0, foldY0, foldX1, foldY1;
100 double intensity, qi, qj;
103 int y =
static_cast<long>(floor(normalizedInLocation[1]));
105 foldY0 = (long)this->
getFold( y, dims[1] ) * dims[0];
110 foldY1 = (long)this->
getFold( y, dimy ) * dimx;
113 int x =
static_cast<long>(floor(normalizedInLocation[0]));
115 foldX0 = (long)this->
getFold( x, dimx );
120 foldX1 = (long)this->
getFold( x, dimx );
122 std::map<ChannelType, unsigned long> values;
129 pi = pj + (size_t)(foldY0);
133 values[*( pi + (size_t)(foldX0) )]++;
135 values[*( pi + size_t(foldX1) )]++;
140 if( weightX0 != 0 && weightY1 != 0 )
141 values[*( pi + (size_t)(foldX0) )]++;
142 if( weightX1 != 0 && weightY1 != 0 )
143 values[*( pi + (size_t)(foldX1) )]++;
151 int z =
static_cast<long>(floor(normalizedInLocation[2]));
154 pj = i + (size_t)(this->
getFold( z, dimz )) * dimx * dimy;
155 pi = pj + (size_t)(foldY0);
160 values[*( pi + (size_t)(foldX0) )]++;
162 values[*( pi + size_t(foldX1) )]++;
167 if( weightX0 != 0 && weightY1 != 0 )
168 values[*( pi + (size_t)(foldX0) )]++;
169 if( weightX1 != 0 && weightY1 != 0 )
170 values[*( pi + (size_t)(foldX1) )]++;
178 pj = i + (size_t)(this->
getFold( z, dimz )) * dimx *
180 pi = pj + (size_t)(foldY0);
185 values[*( pi + (size_t)(foldX0) )]++;
187 values[*( pi + size_t(foldX1) )]++;
192 if( weightX0 != 0 && weightY1 != 0 )
193 values[*( pi + (size_t)(foldX0) )]++;
194 if( weightX1 != 0 && weightY1 != 0 )
195 values[*( pi + (size_t)(foldX1) )]++;
202 typename std::map<ChannelType, unsigned long>::const_iterator
203 iv, ev = values.end();
205 for( iv=values.begin(); iv!=ev; ++iv )
214 intensity = outBackground;
222 outValue = outBackground;