aimsdata 6.0.0
Neuroimaging data handling
mask_d.h
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33
34#ifndef AIMS_RESAMPLING_MASK_D_H
35#define AIMS_RESAMPLING_MASK_D_H
36
38
39namespace aims {
40
41 template <typename T>
44 const T & val, bool insideval )
45 {
46 BucketMap<Void>::const_iterator ib, eb = src.end();
47 BucketMap<Void>::Bucket::const_iterator i, e;
49 std::vector<float> vs;
50 src.header().getProperty( "voxel_size", vs );
51 while( vs.size() < 4 )
52 vs.push_back( 1. );
53 out->setSizeXYZT( vs[0], vs[1], vs[2], vs[3] );
54 out->setHeader( src.header() ); // maybe a bad idea ?
55 int t;
56 for( ib=src.begin(); ib!=eb; ++ib )
57 {
58 // find timestep
59 t = ib->first;
60 if( t < m->getSizeT() )
61 {
62 const BucketMap<Void>::Bucket & bk = ib->second;
63 BucketMap<Void>::Bucket & bkout = (*out)[ ib->first ];
64
65 if( insideval )
66 {
67 for( i=bk.begin(), e=bk.end(); i!=e; ++i )
68 {
69 const Point3d & pos = i->first;
70 if( m->at( pos[0], pos[1], pos[2], t ) == val )
71 bkout[ i->first ] = Void();
72 }
73 }
74 else
75 {
76 for( i=bk.begin(), e=bk.end(); i!=e; ++i )
77 {
78 const Point3d & pos = i->first;
79 if( m->at( pos[0], pos[1], pos[2], t ) != val )
80 bkout[ i->first ] = Void();
81 }
82 }
83 }
84 }
85 return out;
86 }
87
88}
89
90#endif
An alternate, ordered, representation for buckets (voxels lists).
Definition bucketMap.h:99
std::map< int, Bucket >::const_iterator const_iterator
Definition bucketMap.h:104
const aims::PythonHeader & header() const
Definition bucketMap.h:155
void setSizeXYZT(float sizex, float sizey, float sizez, float sizet)
sets X,Y,Z and T resolutions of the data
Definition bucketMap.h:327
std::map< Point3d, T, BucketMapLess > Bucket
Definition bucketMap.h:102
void setHeader(const aims::PythonHeader &hdr)
Definition bucketMap.h:157
virtual bool getProperty(const std::string &, Object &) const
The class for EcatSino data write operation.
BucketMap< Void > * maskWithVolume(const BucketMap< Void > &src, const carto::rc_ptr< carto::Volume< T > > m, const T &val=0, bool insideval=false)
mask src object with m, avoiding value val in m if insideval is true, keeping only val otherwise
Definition mask_d.h:42
AimsVector< int16_t, 3 > Point3d