virtual void write(Tree &com, Serializer *ser) const
Print the guts of a command into a Tree given as parent. 
 
virtual ~ExtractTextureCommand()
 
Extracts a texture of an object (fusion) to a texture object. 
 
static CommandContext & defaultContext()
 
virtual std::string name() const
Return the unique name of a class of commands. 
 
ExtractTextureCommand(AObject *obj, int id=-1, float time=-1, CommandContext *context=&CommandContext::defaultContext())
 
Context for commands processor readers (APipeReader etc) 
 
AObject * createdObject()