#include <GL/gl.h>
#include <GL/glu.h>
Go to the source code of this file.
◆ GL_COLOR_ATTACHMENT0
      
        
          | #define GL_COLOR_ATTACHMENT0   0x8CE0 | 
        
      
 
 
◆ GL_DEPTH_ATTACHMENT
      
        
          | #define GL_DEPTH_ATTACHMENT   0x8D00 | 
        
      
 
 
◆ GL_FRAMEBUFFER
      
        
          | #define GL_FRAMEBUFFER   0x8D40 | 
        
      
 
 
◆ GL_FRAMEBUFFER_COMPLETE
      
        
          | #define GL_FRAMEBUFFER_COMPLETE   0x8CD5 | 
        
      
 
 
◆ GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT
      
        
          | #define GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT   0x8CD6 | 
        
      
 
 
◆ GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT
      
        
          | #define GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT   0x8CD9 | 
        
      
 
 
◆ GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT
      
        
          | #define GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT   0x8CD7 | 
        
      
 
 
◆ GL_FRAMEBUFFER_UNSUPPORTED
      
        
          | #define GL_FRAMEBUFFER_UNSUPPORTED   0x8CDD | 
        
      
 
 
◆ GL_GLEXT_PROTOTYPES
      
        
          | #define GL_GLEXT_PROTOTYPES | 
        
      
 
 
◆ GL_RENDERBUFFER
      
        
          | #define GL_RENDERBUFFER   0x8D41 |