34 #ifndef ANA_WINDOW_VIEWSTATE_H 35 #define ANA_WINDOW_VIEWSTATE_H 49 struct SliceViewState;
107 bool slicewanted =
false,
virtual SliceViewState * sliceVS()
ViewState holds information about how a view wants to see an object.
select multiple objects in a neighbourhood
virtual const SliceViewState * sliceVS() const
Abstract base class Anatomist window.
select a polygon in a mesh
const aims::Quaternion * orientation
std::vector< float > timedims
const aims::Quaternion * vieworientation
virtual SliceViewState * sliceVS()
const Referential * winref
Referential: marker for transformations, with an associated color.
glSelectRenderMode selectRenderMode
Specialization for a sliceable object.
virtual const SliceViewState * sliceVS() const