34 #ifndef ANA_WINDOW_VIEWSTATE_H    35 #define ANA_WINDOW_VIEWSTATE_H    49   struct SliceViewState;
   107                     bool slicewanted = 
false,
 virtual SliceViewState * sliceVS()
 
ViewState holds information about how a view wants to see an object. 
 
select multiple objects in a neighbourhood 
 
virtual const SliceViewState * sliceVS() const
 
Abstract base class Anatomist window. 
 
select a polygon in a mesh 
 
const aims::Quaternion * orientation
 
std::vector< float > timedims
 
const aims::Quaternion * vieworientation
 
virtual SliceViewState * sliceVS()
 
const Referential * winref
 
Referential: marker for transformations, with an associated color. 
 
glSelectRenderMode selectRenderMode
 
Specialization for a sliceable object. 
 
virtual const SliceViewState * sliceVS() const