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anatomist
5.1.2
3D neuroimaging data viewer
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3D window, OpenGL rendering More...
#include <anatomist/window3D/window3D.h>
Classes | |
class | ObjectModifier |
Functions that can modify on-the-fly display primitives of an object. More... | |
Public Types | |
enum | ViewType { Oblique , Axial , Sagittal , Coronal , ThreeD } |
enum | RenderingMode { Normal , Wireframe , Outlined , HiddenWireframe , Fast } |
enum | ClipMode { NoClip , Single , Double } |
typedef anatomist::GLWidgetManager *(* | GLWidgetCreator) (anatomist::AWindow *win, QWidget *parent, const char *name, const QGLWidget *shareWidget, Qt::WindowFlags f) |
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enum | Type { CTRL_WINDOW = 100 , WINDOW_2D = 101 , WINDOW_3D = 102 } |
enum | SubType { AXIAL_WINDOW = 200 , SAGITTAL_WINDOW = 201 , CORONAL_WINDOW = 202 , OBLIQUE_WINDOW = 203 , OTHER = 299 } |
enum | RecordingState { OFF , ON , DISABLED } |
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typedef int | RefCounterType |
Public Slots | |
virtual void | polish () |
void | resizeView () |
void | changeSlice (int) |
void | changeTime (int) |
void | changeTimeSliders (int, int) |
void | changeReferential () |
void | muteAxial () |
void | muteCoronal () |
void | muteSagittal () |
void | muteOblique () |
void | mute3D () |
void | lightView () |
void | pointsOfView () |
void | tools () |
void | syncViews (bool keepextrema=false) |
void | focusView () |
void | toolsWinDestroyed () |
void | povWinDestroyed () |
void | lightWinDestroyed () |
virtual void | Refresh () |
virtual void | refreshNow () |
Refresh the window (redraw the contained objects). More... | |
void | refreshTemp () |
Redraws temporary objects only. More... | |
void | refreshTempNow () |
void | refreshLightView () |
Only redraws existing objects (in most cases, just calls existing OpenGL lists, except for observer-dependent objects) More... | |
void | refreshLightViewNow () |
void | setAutoRotationCenter () |
void | askZoom () |
float | getZoom () const |
int | getSliceSliderPosition () |
int | getTimeSliderPosition () |
int | getSliceSliderMaxPosition () |
int | getTimeSliderMaxPosition () |
void | setSliceSliderPosition (int position) |
void | setTimeSliderPosition (int position) |
void | switchToolbox () |
void | setLinkedCursorPos () |
void | openStereoView () |
void | toggleStatusBarVisibility () |
bool | toopTipsEnabled () const |
void | enableToolTips (bool) |
void | resizeEvent (QResizeEvent *) |
QImage | snapshotImage (int width=0, int height=0, int bufmode=0) |
Get a snapshot of the window, after a refresh if needed. More... | |
virtual carto::rc_ptr< anatomist::ViewState > | viewState () |
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virtual void | activeControlChanged (QAction *) |
virtual void | updateControls () |
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virtual void | refreshNow () |
Real drawing function, replacing AWindow::Refresh in subclasses of QAWindow - Don't forget to call QAWindow::refreshNow from overloaded functions. More... | |
virtual bool | needsRedraw () const |
virtual void | detach () |
detach view from a block More... | |
virtual void | toggleToolBars () |
virtual void | toggleFullScreen () |
void | triggeredRefresh () |
calls refreshNow() and cleanup More... | |
Signals | |
void | refreshed () |
void | sliderChanged (int dim, int slice) |
void | orientationChanged () |
Public Member Functions | |
AWindow3D (ViewType t=Oblique, QWidget *parent=0, carto::Object params=carto::none(), Qt::WindowFlags f=Qt::WindowFlags()) | |
virtual | ~AWindow3D () |
virtual Type | type () const |
Get the window type (2D, 3D or control) More... | |
virtual SubType | subtype () const |
virtual void | registerObject (anatomist::AObject *obj, bool temporaryObject=false, int position=-1) |
virtual void | unregisterObject (anatomist::AObject *obj) |
virtual bool | positionFromCursor (int x, int y, Point3df &pos) |
Translates mouse position to Anatomist geometry position. More... | |
virtual anatomist::AObject * | objectAtCursorPosition (int x, int y) |
pick the object at the cursor 2D position More... | |
virtual std::list< anatomist::AObject * > * | objectsAtCursorPosition (int x, int y, int tolerenceRadius) |
pick several objects at the cursor 2D position More... | |
virtual int | polygonAtCursorPosition (int x, int y, const anatomist::AObject *obj) |
pick a polygon on a selected object at the cursor 2D position More... | |
int | computeNearestVertexFromPolygonPoint (const anatomist::ViewState &vs, int poly, const anatomist::GLComponent *glc, const Point3df &position, Point3df &positionNearestVertex) |
print all infos about vertex picked on a polygon selected More... | |
void | getInfos3DFromClickPoint (int x, int y, Point3df &position, int *poly, anatomist::AObject *objselect, std::string &objtype, std::vector< float > &texvalue, std::string &textype, Point3df &positionNearestVertex, int *indexNearestVertex, std::vector< std::string > &texlabels) |
void | getInfos3DFromPosition (const std::vector< float > &position, int poly, anatomist::AObject *objselect, std::string &objtype, std::vector< float > &texvalue, std::string &textype, Point3df &positionNearestVertex, int *indexNearestVertex, std::vector< std::string > &texlabels) |
same as above but from a 3+D position. More... | |
bool | surfpaintIsVisible () |
void | setVisibleSurfpaint (bool b) |
bool | constraintEditorIsActive () |
void | setActiveConstraintEditor (bool b) |
void | loadConstraintData (const std::vector< std::string > &constraintList, int constraintType, anatomist::AObject *texConstraint) |
std::vector< std::string > | getConstraintList () |
int | getConstraintType () const |
anatomist::AObject * | getConstraintTexture () |
void | printPositionAndValue () |
void | displayInfoAtClickPosition (int x, int y) |
std::string | displayInfoAtClickPositionAsText (int x, int y, bool html=false) |
virtual void | displayClickPoint () |
void | setViewPoint (float *quaternion, const float zoom) |
set the view of the scene More... | |
anatomist::Light * | light () |
void | setLight (const anatomist::Light &light) |
void | setOrientationCube (bool state) |
Compass handling methods. More... | |
bool | hasOrientationCube () const |
void | setBoundingFrame (bool state) |
Frame handling methods. More... | |
bool | hasBoundingFrame () const |
void | setRenderingMode (RenderingMode mode) |
Rendering mode (normal, wireframe, fast) More... | |
RenderingMode | renderingMode () const |
virtual const std::set< unsigned > & | typeCount () const |
virtual std::set< unsigned > & | typeCount () |
virtual const std::string & | baseTitle () const |
virtual void | setPosition (const Point3df &position, const anatomist::Referential *orgref) |
Set position of cursor. More... | |
virtual void | setPosition (const std::vector< float > &position, const anatomist::Referential *orgref) |
virtual void | updateWindowGeometry () |
adapts geometry to the current contents and referential More... | |
virtual anatomist::View * | view () |
virtual const anatomist::View * | view () const |
virtual void | setViewType (ViewType t) |
Mute into a new view type (Axial, Sagittal, Coronal or Oblique) More... | |
ViewType | viewType () const |
bool | isViewOblique () const |
bool | perspectiveEnabled () const |
void | enablePerspective (bool) |
const aims::Quaternion & | sliceQuaternion () const |
void | setSliceQuaternion (const aims::Quaternion &q) |
void | setSliceOrientation (const Point3df &normal) |
void | resizeView (int w, int h) |
Tries to resize the viewing area to given size. More... | |
bool | boundingBox (std::vector< float > &bmin, std::vector< float > &bmax) const |
Get bounding box in N-dimension mode (new in anatomist 4.6) More... | |
ClipMode | clipMode () const |
void | setClipMode (ClipMode m) |
float | clipDistance () const |
void | setClipDistance (float d) |
bool | transparentZEnabled () const |
void | enableTransparentZ (bool) |
bool | cullingEnabled () const |
void | setCulling (bool) |
bool | flatShading () const |
void | setFlatShading (bool) |
bool | smoothing () const |
void | setSmoothing (bool) |
void | setFog (bool) |
bool | fog () const |
virtual void | setReferential (anatomist::Referential *ref) |
virtual void | update (const Observable *obs, void *) |
void | setLinkedCursorOnSliderChange (bool x) |
bool | linkedCursorOnSliderChange () const |
AWindow3D * | leftEyeWindow () |
AWindow3D * | rightEyeWindow () |
void | setLeftEyeWindow (AWindow3D *) |
void | setRightEyeWindow (AWindow3D *) |
virtual void | showToolBars (int state=2) |
Shows or hides all tools (menu, toolbars) around the main view area. More... | |
virtual void | showStatusBar (int state=2) |
QSlider * | getSliceSlider (void) const |
void | renderAfter (anatomist::AObject *obj, anatomist::AObject *afterthis) |
adds a rendering order constraint: obj will be rendered immediately after afterthis. More... | |
void | renderBefore (anatomist::AObject *obj, anatomist::AObject *beforethis) |
adds a rendering order constraint: obj will be rendered immediately before beforethis. More... | |
std::list< anatomist::AObject * >::iterator | processRenderingOrder (std::list< anatomist::AObject * > &opaque) const |
calculates the objects rendering order, according to various constraints (opaque/transparent, order at register time, before/after constraints). More... | |
bool | polygonsSortingEnabled () const |
void | setPolygonsSortingEnabled (bool) |
bool | polygonsSortingDirection () const |
returns false for back-to-front, true for front-to-back More... | |
void | setPolygonsSortingDirection (bool dir) |
virtual void | sortPolygons (bool force=false) |
void | renderSelectionBuffer (anatomist::ViewState::glSelectRenderMode mode, const anatomist::AObject *selectedobject=0) |
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ControlledWindow (QWidget *parent=0, const char *name=0, carto::Object options=carto::none(), Qt::WindowFlags f=Qt::WindowFlags()) | |
virtual | ~ControlledWindow () |
virtual void | updateAvailableControls () |
virtual void | updateActivableControls () |
virtual void | updateActions () |
virtual void | updateActiveControl () |
std::map< std::string, QAction * > | getControlButtonObjects (void) |
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QAWindow (QWidget *parent=0, const char *name=0, carto::Object params=carto::none(), Qt::WindowFlags f=Qt::WindowFlags()) | |
virtual | ~QAWindow () |
virtual void | setGeometry (int x, int y, unsigned w, unsigned h) |
virtual void | geometry (int *x, int *y, unsigned *w, unsigned *h) |
Get position and dimensions of the window. More... | |
virtual void | show () |
virtual void | hide () |
virtual void | iconify () |
virtual void | unIconify () |
virtual bool | close () |
void | setFullScreen (int state=2) |
bool | isFullScreen () const |
virtual void | setTitle (const std::string &name) |
virtual void | enableDetachMenu (bool x) |
void | Refresh () |
In QAWindows, Refresh() doesn't redraw right now. More... | |
virtual QToolBar * | addToolBar (const QString &title, const QString &name) |
virtual QToolBar * | addToolBar (Qt::ToolBarArea area, const QString &title, const QString &name) |
virtual void | addToolBar (QToolBar *, const QString &name) |
virtual void | addToolBar (Qt::ToolBarArea area, QToolBar *toolbar, const QString &name) |
virtual QToolBar * | insertToolBar (int pos, Qt::ToolBarArea area, const QString &title, const QString &name) |
virtual void | removeToolBar (QToolBar *toolbar) |
virtual QToolBar * | removeToolBar (const QString &name) |
QToolBar * | toolBar (const QString &name) |
void | setDetachMenuAction (QAction *) |
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virtual | ~AWindow () |
Unregisters from the application and other objects. More... | |
void | displayTalairach () |
Affiche les coordonnees de Talairach qui correspondent a la position du curseur lie (window 2D) More... | |
virtual bool | toolBarsVisible () const |
virtual void | setupWindow () |
Sets correct size and lookup of the window. More... | |
virtual std::string | Title () const |
void | setId (int id) |
Set the window identifier. More... | |
void | SetRefreshFlag () |
Set the refresh flag on. More... | |
void | ResetRefreshFlag () |
Set the refresh flag off. More... | |
bool | lookupChanged () const |
void | setLookupChanged (bool flg=true) |
int | id () const |
Get the window identifier. More... | |
bool | RefreshFlag () const |
Get the refresh flag status. More... | |
std::set< AObject * > | Objects () const |
Get the objects. More... | |
bool | hasObject (AObject *obj) const |
virtual Point3df | getPosition () const |
Get position of cursor. More... | |
float | getTime () const |
Get time position of cursor. More... | |
virtual std::vector< float > | getFullPosition () const |
virtual void | setTime (float time) |
Set time position of cursor. More... | |
Referential * | getReferential () const |
Geometry * | windowGeometry () const |
void | setWindowGeometry (Geometry *geom) |
int | Group () const |
void | setGroup (int group) |
void | setHasCursor (int hasCursor) |
bool | hasCursor () const |
takes both the global and own flags into account More... | |
int | hasSelfCursor () const |
returns the own flag of the window (see hasGlobalCursor) (tri-state) More... | |
virtual AObject * | objectAt (const std::vector< float > &pos) |
virtual void | selectObject (const std::vector< float > &pos, int modifier) |
Selects (highlights) object at a given 4D space position. More... | |
virtual void | button3clicked (int x, int y) |
handles button3 click (menu) More... | |
virtual void | findObjectsAt (const std::vector< float > &pos, std::set< AObject * > &shown, std::set< AObject * > &hidden) |
finds objects at given position (internal) More... | |
virtual void | update (const Observable *observable, void *arg) |
This method is called whenever the observed object is changed. More... | |
virtual void | recordImages () |
virtual RecordingState | recordingState () const |
virtual void | startRecord () |
virtual void | startRecord (const std::string &filename) |
virtual void | stopRecord () |
virtual bool | needsRedraw () const |
returns true if a refresh has been triggered and not performed yet (in subclasses: AWindow always returns false) More... | |
bool | isTemporary (AObject *o) const |
const std::set< AObject * > & | temporaryObjects () const |
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SharedObject () | |
SharedObject (const SharedObject &x) | |
virtual | ~SharedObject () |
SharedObject & | operator= (const SharedObject &) |
bool | testDeletable () |
bool | tryDelete () |
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void | attachWeakPtr (weak_ptr< T > &) const |
void | detachWeakPtr (weak_ptr< T > &) const |
void | attachWeakPtr (weak_shared_ptr< T > &) const |
void | detachWeakPtr (weak_shared_ptr< T > &) const |
virtual | ~WeakObject () |
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RCObject () | |
RCObject (const RCObject &) | |
RCObject & | operator= (const RCObject &) |
virtual | ~RCObject () |
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virtual | ~Observer () |
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ControlSwitchObserver () | |
virtual | ~ControlSwitchObserver () |
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Observable () | |
Construct an Observable with zero observers. More... | |
virtual | ~Observable () |
does nothing More... | |
void | addObserver (Observer *observer) |
Adds an observer to the set of observers for this object. More... | |
void | deleteObserver (Observer *observer) |
Deletes an observer from the set of observers of this object. More... | |
void | deleteObservers () |
Clears the observer list so that this object no longer has any observers (doesn't call any observer method - see notifyUnregisterObservers() for this ) More... | |
int | countObservers () const |
Returns the number of observers of this object. More... | |
virtual void | notifyObservers (void *arg=0) |
If this object has changed, as indicated by the hasChanged method, then notify all of its observers. More... | |
virtual void | notifyUnregisterObservers () |
Notifies observable destruction to all observers and unregisters them. More... | |
bool | hasChanged () const |
Tests if this object has changed. More... | |
bool | obsHasChanged (int) const |
only valid during an Observer::update() More... | |
bool | obsHasChanged (const std::string &) const |
only valid during an Observer::update() More... | |
void | setChanged () const |
Indicates that this object has changed. More... | |
Static Public Member Functions | |
static anatomist::Geometry | setupWindowGeometry (const std::list< carto::shared_ptr< anatomist::AObject > > &objects, const aims::Quaternion &slicequat, const anatomist::Referential *wref=0, QGLWidget *glw=0, bool with3d=false) |
static void | setGLWidgetCreator (GLWidgetCreator) |
hook to create inherited QAGLWidgets (Vtk-enabled for instance) More... | |
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static void | setLeftRightDisplay (bool state) |
static int | leftRightDisplay () |
static void | setLeftRightDisplaySize (int size) |
static int | leftRightDisplaySize () |
static void | setDisplayedAnnotations (const std::vector< std::string > &annotation_list) |
static std::vector< std::string > | displayedAnnotations () |
static void | setGlobalHasCursor (bool hasCursor) |
static int | hasGlobalCursor () |
static void | setCursorSize (int cursorSize) |
static int | cursorSize () |
static void | setUseDefaultCursorColor (bool state) |
Set the default color cursor flag. More... | |
static int | useDefaultCursorColor () |
Give the default color cursor flag. More... | |
static void | setCursorColor (const AimsRGB &cursCol) |
Set the color cursor. More... | |
static AimsRGB | cursorColor () |
Give the color cursor. More... | |
static float | selectTolerence () |
Selection tolerence distance. More... | |
static void | setSelectTolerence (float tol) |
Set the selection tolerence distance. More... | |
static void | recordCbk (void *clientdata) |
Protected Slots | |
void | freeResize () |
void | saveSnapshot () |
void | saveSnapshotWithCustomSize () |
Protected Member Functions | |
void | showReferential () |
void | updateLeftRightAnnotations () |
void | displayClickPos (Point3df clickPos) |
Display the click point. More... | |
void | setupTimeSlider (const std::vector< float > &bmin, const std::vector< float > &bmax) |
void | setupSliceSlider (float mins, float maxs) |
void | setupSliceSlider () |
void | updateViewTypeToolBar () |
void | updateObject (anatomist::AObject *obj, anatomist::PrimList *pl=0, anatomist::ViewState::glSelectRenderMode selectmode=anatomist::ViewState::glSELECTRENDER_NONE) |
void | updateObject2D (anatomist::AObject *obj, anatomist::PrimList *pl=0, anatomist::ViewState::glSelectRenderMode selectmode=anatomist::ViewState::glSELECTRENDER_NONE) |
void | updateObject3D (anatomist::AObject *obj, anatomist::PrimList *pl=0, anatomist::ViewState::glSelectRenderMode selectmode=anatomist::ViewState::glSELECTRENDER_NONE) |
anatomist::GLPrimitives | cursorGLL () const |
int | updateSliceSlider () |
void | updateTimeSliders () |
void | registerObjectModifier (ObjectModifier *mod) |
Allows changing display lists from normal objects DLists. More... | |
void | unregisterObjectModifier (ObjectModifier *mod) |
bool | autoFusion2D (anatomist::AObject *obj) |
build or modify the auto Fusion2D object when adding a new object. More... | |
void | removeFromAutoFusion2D (anatomist::AObject *obj) |
delete or modify the auto Fusion2D object when removing an object More... | |
bool | inAutoFusion (const anatomist::AObject *obj) const |
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virtual void | createTitle () |
Creates a new title for the window. More... | |
virtual void | dragEnterEvent (QDragEnterEvent *) |
virtual void | dragMoveEvent (QDragMoveEvent *) |
virtual void | dropEvent (QDropEvent *) |
virtual void | mouseMoveEvent (QMouseEvent *e) |
virtual void | closeEvent (QCloseEvent *event) |
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AWindow () | |
AWindow constructor registers itself in the application. More... | |
void | setWindowTitle () |
Set the title of the window. More... | |
virtual void | unregisterObservable (Observable *obs) |
Called when an observable is destroyed, only called by Observable: don't use this function directly. More... | |
void | manageAutoReferential () |
automatically set the contained objects referential to the window if it has not been set manually, and if all objetcs share the same referential. More... | |
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void | disableRefCount () |
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WeakObject () | |
WeakObject (const WeakObject &) | |
WeakObject & | operator= (const WeakObject &) |
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virtual void | cleanupObserver () |
call this function from inherited classes destructors. More... | |
virtual void | registerObservable (Observable *) |
only called by Observable: don't use this function directly More... | |
const std::set< Observable * > & | observed () const |
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void | clearChanged () const |
Indicates that this object has no longer changed, or that it has already notified all of its observers of its most recent change. More... | |
void | obsSetChanged (int, bool=true) const |
int-based change flags (use enums to address them) More... | |
void | obsSetChanged (const std::string &, bool=true) const |
string-based change flags More... | |
Static Protected Attributes | |
static std::set< unsigned > | _count3d |
3D windows static counter More... | |
static std::string | _baseTitle |
Friends | |
class | anatomist::internal::AGraphicsView |
Additional Inherited Members | |
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int | _id |
Window identificator. More... | |
bool | _refresh |
Should the window be refreshed? More... | |
bool | _lookupChanged |
Lookup has changed (title or geometry) More... | |
std::list< carto::shared_ptr< AObject > > | _objects |
List of the objects contained in the window. More... | |
std::set< AObject * > | _sobjects |
Same but as a set (for fast search) More... | |
std::set< AObject * > | _tempObjects |
std::vector< float > | _timepos |
Cursor time + next dimensions. More... | |
Referential * | _referential |
Referentiel. More... | |
Geometry * | _geometry |
Geometry. More... | |
std::string | _title |
Title of the window. More... | |
int | _instNumber |
Number of instance of the window class. More... | |
int | _group |
Group number, for linked windows. More... | |
Point3df | _position |
Click position. More... | |
3D window, OpenGL rendering
Definition at line 73 of file window3D.h.
typedef anatomist::GLWidgetManager*(* AWindow3D::GLWidgetCreator) (anatomist::AWindow *win, QWidget *parent, const char *name, const QGLWidget *shareWidget, Qt::WindowFlags f) |
Definition at line 254 of file window3D.h.
enum AWindow3D::ClipMode |
Enumerator | |
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NoClip | |
Single | |
Double |
Definition at line 96 of file window3D.h.
Enumerator | |
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Normal | |
Wireframe | |
Outlined | |
HiddenWireframe | |
Fast |
Definition at line 87 of file window3D.h.
enum AWindow3D::ViewType |
Enumerator | |
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Oblique | |
Axial | |
Sagittal | |
Coronal | |
ThreeD |
Definition at line 78 of file window3D.h.
AWindow3D::AWindow3D | ( | ViewType | t = Oblique , |
QWidget * | parent = 0 , |
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carto::Object | params = carto::none() , |
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Qt::WindowFlags | f = Qt::WindowFlags() |
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build or modify the auto Fusion2D object when adding a new object.
Returns true if the object is actually added to the auto fusion.
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Reimplemented from anatomist::AWindow.
bool AWindow3D::boundingBox | ( | std::vector< float > & | bmin, |
std::vector< float > & | bmax | ||
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Get bounding box in N-dimension mode (new in anatomist 4.6)
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float AWindow3D::clipDistance | ( | ) | const |
ClipMode AWindow3D::clipMode | ( | ) | const |
int AWindow3D::computeNearestVertexFromPolygonPoint | ( | const anatomist::ViewState & | vs, |
int | poly, | ||
const anatomist::GLComponent * | glc, | ||
const Point3df & | position, | ||
Point3df & | positionNearestVertex | ||
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print all infos about vertex picked on a polygon selected
bool AWindow3D::constraintEditorIsActive | ( | ) |
bool AWindow3D::cullingEnabled | ( | ) | const |
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Reimplemented from anatomist::AWindow.
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Display the click point.
void AWindow3D::displayInfoAtClickPosition | ( | int | x, |
int | y | ||
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std::string AWindow3D::displayInfoAtClickPositionAsText | ( | int | x, |
int | y, | ||
bool | html = false |
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void AWindow3D::enablePerspective | ( | bool | ) |
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void AWindow3D::enableTransparentZ | ( | bool | ) |
bool AWindow3D::flatShading | ( | ) | const |
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bool AWindow3D::fog | ( | ) | const |
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std::vector<std::string> AWindow3D::getConstraintList | ( | ) |
anatomist::AObject* AWindow3D::getConstraintTexture | ( | ) |
int AWindow3D::getConstraintType | ( | ) | const |
void AWindow3D::getInfos3DFromClickPoint | ( | int | x, |
int | y, | ||
Point3df & | position, | ||
int * | poly, | ||
anatomist::AObject * | objselect, | ||
std::string & | objtype, | ||
std::vector< float > & | texvalue, | ||
std::string & | textype, | ||
Point3df & | positionNearestVertex, | ||
int * | indexNearestVertex, | ||
std::vector< std::string > & | texlabels | ||
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void AWindow3D::getInfos3DFromPosition | ( | const std::vector< float > & | position, |
int | poly, | ||
anatomist::AObject * | objselect, | ||
std::string & | objtype, | ||
std::vector< float > & | texvalue, | ||
std::string & | textype, | ||
Point3df & | positionNearestVertex, | ||
int * | indexNearestVertex, | ||
std::vector< std::string > & | texlabels | ||
) |
same as above but from a 3+D position.
The polygon "poly" must be provided if info about vertices are to be retreived, because we cannot guess it from the 3D position. If poly is negative, no vertex info will be provided.
QSlider* AWindow3D::getSliceSlider | ( | void | ) | const |
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bool AWindow3D::hasBoundingFrame | ( | ) | const |
bool AWindow3D::hasOrientationCube | ( | ) | const |
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bool AWindow3D::isViewOblique | ( | ) | const |
AWindow3D* AWindow3D::leftEyeWindow | ( | ) |
anatomist::Light* AWindow3D::light | ( | ) |
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bool AWindow3D::linkedCursorOnSliderChange | ( | ) | const |
void AWindow3D::loadConstraintData | ( | const std::vector< std::string > & | constraintList, |
int | constraintType, | ||
anatomist::AObject * | texConstraint | ||
) |
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pick the object at the cursor 2D position
Reimplemented in anatomist::RefWindow.
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pick several objects at the cursor 2D position
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bool AWindow3D::perspectiveEnabled | ( | ) | const |
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pick a polygon on a selected object at the cursor 2D position
bool AWindow3D::polygonsSortingDirection | ( | ) | const |
returns false for back-to-front, true for front-to-back
bool AWindow3D::polygonsSortingEnabled | ( | ) | const |
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Translates mouse position to Anatomist geometry position.
Reimplemented from anatomist::AWindow.
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void AWindow3D::printPositionAndValue | ( | ) |
std::list<anatomist::AObject *>::iterator AWindow3D::processRenderingOrder | ( | std::list< anatomist::AObject * > & | opaque | ) | const |
calculates the objects rendering order, according to various constraints (opaque/transparent, order at register time, before/after constraints).
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Only redraws existing objects (in most cases, just calls existing OpenGL lists, except for observer-dependent objects)
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Refresh the window (redraw the contained objects).
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Redraws temporary objects only.
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Reimplemented from ControlledWindow.
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Allows changing display lists from normal objects DLists.
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delete or modify the auto Fusion2D object when removing an object
void AWindow3D::renderAfter | ( | anatomist::AObject * | obj, |
anatomist::AObject * | afterthis | ||
) |
adds a rendering order constraint: obj will be rendered immediately after afterthis.
If afterthis is null, then constraints for obj are cleared.
void AWindow3D::renderBefore | ( | anatomist::AObject * | obj, |
anatomist::AObject * | beforethis | ||
) |
adds a rendering order constraint: obj will be rendered immediately before beforethis.
If beforethis is null, then constraints for obj are cleared.
RenderingMode AWindow3D::renderingMode | ( | ) | const |
void AWindow3D::renderSelectionBuffer | ( | anatomist::ViewState::glSelectRenderMode | mode, |
const anatomist::AObject * | selectedobject = 0 |
||
) |
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void AWindow3D::resizeView | ( | int | w, |
int | h | ||
) |
Tries to resize the viewing area to given size.
AWindow3D* AWindow3D::rightEyeWindow | ( | ) |
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void AWindow3D::setActiveConstraintEditor | ( | bool | b | ) |
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void AWindow3D::setBoundingFrame | ( | bool | state | ) |
Frame handling methods.
void AWindow3D::setClipDistance | ( | float | d | ) |
void AWindow3D::setClipMode | ( | ClipMode | m | ) |
void AWindow3D::setCulling | ( | bool | ) |
void AWindow3D::setFlatShading | ( | bool | ) |
void AWindow3D::setFog | ( | bool | ) |
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hook to create inherited QAGLWidgets (Vtk-enabled for instance)
void AWindow3D::setLeftEyeWindow | ( | AWindow3D * | ) |
void AWindow3D::setLight | ( | const anatomist::Light & | light | ) |
void AWindow3D::setLinkedCursorOnSliderChange | ( | bool | x | ) |
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slot |
void AWindow3D::setOrientationCube | ( | bool | state | ) |
Compass handling methods.
void AWindow3D::setPolygonsSortingDirection | ( | bool | dir | ) |
void AWindow3D::setPolygonsSortingEnabled | ( | bool | ) |
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Set position of cursor.
Reimplemented from anatomist::AWindow.
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Reimplemented from anatomist::AWindow.
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Reimplemented from anatomist::AWindow.
void AWindow3D::setRenderingMode | ( | RenderingMode | mode | ) |
Rendering mode (normal, wireframe, fast)
void AWindow3D::setRightEyeWindow | ( | AWindow3D * | ) |
void AWindow3D::setSliceOrientation | ( | const Point3df & | normal | ) |
void AWindow3D::setSliceQuaternion | ( | const aims::Quaternion & | q | ) |
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void AWindow3D::setSmoothing | ( | bool | ) |
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void AWindow3D::setViewPoint | ( | float * | quaternion, |
const float | zoom | ||
) |
set the view of the scene
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Mute into a new view type (Axial, Sagittal, Coronal or Oblique)
void AWindow3D::setVisibleSurfpaint | ( | bool | b | ) |
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Reimplemented from anatomist::AWindow.
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Shows or hides all tools (menu, toolbars) around the main view area.
0: hide, 1: show, 2: toggle
Reimplemented from QAWindow.
const aims::Quaternion& AWindow3D::sliceQuaternion | ( | ) | const |
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signal |
bool AWindow3D::smoothing | ( | ) | const |
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Get a snapshot of the window, after a refresh if needed.
mode: 0: RGB, 2: alpha, 4: RGBA, 8: depth, 16: luminance
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Reimplemented from anatomist::AWindow.
bool AWindow3D::surfpaintIsVisible | ( | ) |
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bool AWindow3D::transparentZEnabled | ( | ) | const |
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Get the window type (2D, 3D or control)
Implements anatomist::AWindow.
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Reimplemented from anatomist::AWindow.
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Reimplemented from anatomist::AWindow.
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Reimplemented from ControlledWindow.
Reimplemented in anatomist::RefWindow.
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adapts geometry to the current contents and referential
Reimplemented from anatomist::AWindow.
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Implements ControlledWindow.
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Implements ControlledWindow.
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ViewType AWindow3D::viewType | ( | ) | const |
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friend |
Definition at line 357 of file window3D.h.
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Definition at line 403 of file window3D.h.
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3D windows static counter
Definition at line 402 of file window3D.h.