anatomist 6.0.4
3D neuroimaging data viewer
Bucket.h
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33
34
35#ifndef ANA_BUCKET_BUCKET_H
36#define ANA_BUCKET_BUCKET_H
37
38
41#include <aims/mesh/surface.h>
42#include <aims/bucket/bucket.h>
43
44
45namespace anatomist
46{
47
48 class Referential;
49 class Geometry;
50 class Transformation;
51 struct SliceViewState;
52
55 class Bucket : public AGLObject, public PythonAObject
56 {
57 public:
58 Bucket(const char *filename=NULL);
60
61 float MinT() const { return( _minT ); }
62 float MaxT() const { return( _maxT ); }
63 virtual bool boundingBox( std::vector<float> & bmin,
64 std::vector<float> & bmax ) const;
65 virtual bool boundingBox2D( std::vector<float> & bmin,
66 std::vector<float> & bmax ) const
67 { return boundingBox( bmin, bmax ); }
68
69 virtual void
70 setSubBucketGeomExtrema( const Point3df& pmin = Point3df(0., 0., 0.),
71 const Point3df& pmax = Point3df(0., 0., 0.) ) ;
72 virtual void setGeomExtrema();
73 virtual std::vector<float> voxelSize() const;
74 virtual void setVoxelSize( const std::vector<float> & vs );
75 virtual void setBucketChanged();
76 virtual bool hasBucketChanged() const;
77 void setBucket( const aims::BucketMap<Void>& theBuck );
80 const aims::BucketMap<Void> & bucket() const { return( *_bucket ); }
82
83 size_t createFacet( size_t t = 0 ) const;
84 virtual bool Is2DObject();
85 virtual bool Is3DObject() { return true; }
86 const AimsSurface<4, Void>* surface( const ViewState & ) const;
89 virtual unsigned glNumVertex( const ViewState & ) const;
90 virtual const GLfloat* glVertexArray( const ViewState & ) const;
91 virtual const GLfloat* glNormalArray( const ViewState & ) const;
92 virtual unsigned glNumPolygon( const ViewState & ) const;
93 virtual const GLuint* glPolygonArray( const ViewState & ) const;
94 virtual unsigned glPolygonSize( const ViewState & ) const { return 4; }
95 bool allow2DRendering() const;
97 void setAllow2DRendering( bool x );
98
99 virtual bool empty() const;
100 void insert( const aims::BucketMap<Void> & region );
101 void erase( const aims::BucketMap<Void> & region );
102 void meshSubBucket( aims::BucketMap<Void>::Bucket::const_iterator ibegin,
103 aims::BucketMap<Void>::Bucket::const_iterator iend,
104 AimsSurface<4,Void> *surf, bool glonfly=false ) const;
105 void meshSubBucket( const std::vector<std::pair<
106 aims::BucketMap<Void>::Bucket::const_iterator,
107 aims::BucketMap<Void>::Bucket::const_iterator> > & iv,
108 AimsSurface<4,Void> *surf, bool glonfly=false ) const;
109
110 virtual AObject* objectAt( const std::vector<float> & pos, float tol = 0 );
111
112 virtual bool loadable() const { return( true ); }
113 virtual bool savable() const { return( true ); }
114 virtual bool save( const std::string & filename );
115 virtual bool reload( const std::string & filename );
116
117 virtual void setInternalsChanged();
119 virtual const carto::GenericObject* attributed() const;
120
121 virtual Tree* optionTree() const;
123
124 protected:
126 mutable int _minX,_minY,_minZ,_minT;
127 mutable int _maxX,_maxY,_maxZ,_maxT;
128
129 void freeSurface() const;
130 virtual void setBucketChanged() const;
131 virtual std::string viewStateID( glPart part, const ViewState & ) const;
132
133 private:
134 struct Private;
135 Private *d;
136
137 const AimsSurface<4,Void>* meshPlane( const SliceViewState & ) const;
138 };
139
140 inline void
141 Bucket::meshSubBucket( aims::BucketMap<Void>::Bucket::const_iterator ibegin,
142 aims::BucketMap<Void>::Bucket::const_iterator iend,
143 AimsSurface<4,Void> *surf, bool glonfly ) const
144 {
145 typedef aims::BucketMap<Void>::Bucket::const_iterator biter;
146 typedef std::pair<biter, biter> piter;
147 std::vector<piter> ivec;
148 ivec.push_back( piter( ibegin, iend ) );
149 meshSubBucket( ivec, surf, glonfly );
150 }
151
152}
153
154
155#endif
Base Anatomist object (abstract)
Definition Object.h:97
virtual unsigned glPolygonSize(const ViewState &) const
number of vertices per polygon (default = 3: triangles)
Definition Bucket.h:94
carto::rc_ptr< aims::BucketMap< Void > > rcBucket()
Definition Bucket.h:81
float MaxT() const
Obsolete, deprecated.
Definition Bucket.h:62
bool allow2DRendering() const
aims::BucketMap< Void > & bucket()
Definition Bucket.h:79
void setSurface(AimsSurfaceFacet *surf)
virtual std::vector< float > voxelSize() const
Returns at least 4 sizes. For 3D objects, returns (1, 1, 1, 1)
virtual bool loadable() const
Definition Bucket.h:112
Bucket(const char *filename=NULL)
virtual unsigned glNumVertex(const ViewState &) const
virtual void setGeomExtrema()
Scans the object internals and determines its geometry extrema.
virtual bool Is3DObject()
Definition Bucket.h:85
void freeSurface() const
virtual void setSubBucketGeomExtrema(const Point3df &pmin=Point3df(0., 0., 0.), const Point3df &pmax=Point3df(0., 0., 0.))
void insert(const aims::BucketMap< Void > &region)
virtual bool savable() const
Definition Bucket.h:113
void setBucket(const aims::BucketMap< Void > &theBuck)
virtual unsigned glNumPolygon(const ViewState &) const
virtual std::string viewStateID(glPart part, const ViewState &) const
Makes a unique ID from a viewstate.
virtual bool boundingBox2D(std::vector< float > &bmin, std::vector< float > &bmax) const
Bounding box in 2D views mode.
Definition Bucket.h:65
virtual bool boundingBox(std::vector< float > &bmin, std::vector< float > &bmax) const
Fills bmin and bmax with the N-D bounding box extrema in the object's referential coordinates.
virtual Tree * optionTree() const
Menu tree for new options, see object/optionMatcher.h.
float MinT() const
Obsolete, deprecated.
Definition Bucket.h:61
virtual const GLfloat * glNormalArray(const ViewState &) const
normals array (optional), default=0 (no normals, flat shaded faces)
virtual void setInternalsChanged()
Notifies some underlying lower-level objects have changed.
carto::rc_ptr< aims::BucketMap< Void > > _bucket
Definition Bucket.h:125
virtual void setBucketChanged() const
const AimsSurface< 4, Void > * surface(const ViewState &) const
virtual const carto::GenericObject * attributed() const
const aims::BucketMap< Void > & bucket() const
Definition Bucket.h:80
virtual const GLuint * glPolygonArray(const ViewState &) const
void meshSubBucket(const std::vector< std::pair< aims::BucketMap< Void >::Bucket::const_iterator, aims::BucketMap< Void >::Bucket::const_iterator > > &iv, AimsSurface< 4, Void > *surf, bool glonfly=false) const
void setAllow2DRendering(bool x)
when false, a bucket will always appear 3D
virtual bool empty() const
void setBucket(carto::rc_ptr< aims::BucketMap< Void > > theBuck)
virtual void setBucketChanged()
size_t createFacet(size_t t=0) const
virtual const GLfloat * glVertexArray(const ViewState &) const
virtual bool Is2DObject()
static Tree * _optionTree
Definition Bucket.h:122
virtual void setVoxelSize(const std::vector< float > &vs)
virtual carto::GenericObject * attributed()
virtual bool reload(const std::string &filename)
Re-reads objects from disk.
void erase(const aims::BucketMap< Void > &region)
virtual bool hasBucketChanged() const
virtual bool save(const std::string &filename)
void meshSubBucket(aims::BucketMap< Void >::Bucket::const_iterator ibegin, aims::BucketMap< Void >::Bucket::const_iterator iend, AimsSurface< 4, Void > *surf, bool glonfly=false) const
Definition Bucket.h:141
virtual AObject * objectAt(const std::vector< float > &pos, float tol=0)
Find the object (sub-object) at given postion with a tolerence.
glPart
GL object parts, each driving a GL list.
Referential: marker for transformations, with an associated color.
Definition Referential.h:56
Transformation between two referentials.
Specialization for a sliceable object.
Definition viewstate.h:99
ViewState holds information about how a view wants to see an object.
Definition viewstate.h:67
AIMSDATA_API AimsTimeSurface< 4, Void > AimsSurfaceFacet
AimsVector< float, 3 > Point3df