anatomist  5.1.2
3D neuroimaging data viewer
cGenerateTexture.h
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33 
34 #ifndef ANATOMIST_COMMANDS_CGENERATETEXTURE_H
35 #define ANATOMIST_COMMANDS_CGENERATETEXTURE_H
36 
39 
40 
41 namespace anatomist
42 {
43  class AObject;
44 
47  public SerializingCommand
48  {
49  public:
50  GenerateTextureCommand( AObject* obj = 0, int id = -1, int dim = 1,
54 
55  virtual std::string name() const { return( "GenerateTexture" ); }
56  virtual void write( Tree & com, Serializer* ser ) const;
57  AObject * createdObject() { return _outobject ; }
58 
59  protected:
60  virtual void doit();
61 
62  private:
63  AObject *_object;
64  AObject *_outobject;
65  int _id;
66  int _dim;
67 
68  friend class StdModule;
69  static Command* read( const Tree & com, CommandContext* context );
70  static bool initSyntax();
71  };
72 
73 }
74 
75 
76 #endif
77 
Base Anatomist object (abstract)
Definition: Object.h:96
The abstract base class for commands.
Definition: Command.h:60
Generates a texture corresponding to the geometry of another given object.
virtual void write(Tree &com, Serializer *ser) const
Print the guts of a command into a Tree given as parent.
virtual std::string name() const
Return the unique name of a class of commands.
GenerateTextureCommand(AObject *obj=0, int id=-1, int dim=1, CommandContext *context=&CommandContext::defaultContext())
virtual void doit()
Do a command.
Serializer is a helper class for pointer serialization.
Definition: Serializer.h:55
The abstract base class used for commands that have to read/write pointers.
Definition: Command.h:128
CommandContext * context()
Definition: Command.h:131
The abstract base class for commands that display a watch cursor.
Definition: Command.h:146
Context for commands processor readers (APipeReader etc)
Definition: context.h:48
static CommandContext & defaultContext()