Fusion2D control.  
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#include <anatomist/mobject/wFusion2D.h>
Fusion2D control. 
Definition at line 46 of file wFusion2D.h.
◆ Fusion2DWindow()
      
        
          | Fusion2DWindow::Fusion2DWindow | ( | const std::set< anatomist::AObject * > & | , | 
        
          |  |  | QWidget * | parent = 0, | 
        
          |  |  | const char * | name = 0, | 
        
          |  |  | Qt::WindowFlags | f = Qt::WindowFlags() | 
        
          |  | ) |  |  | 
      
 
 
◆ ~Fusion2DWindow()
  
  | 
        
          | virtual Fusion2DWindow::~Fusion2DWindow | ( |  | ) |  |  | virtual | 
 
 
◆ chooseObject
  
  | 
        
          | void Fusion2DWindow::chooseObject | ( |  | ) |  |  | protectedslot | 
 
 
◆ currentObject()
◆ currentSubOIbject()
◆ drawContents()
  
  | 
        
          | void Fusion2DWindow::drawContents | ( |  | ) |  |  | protected | 
 
 
◆ moveDownSubObject
  
  | 
        
          | void Fusion2DWindow::moveDownSubObject | ( |  | ) |  |  | protectedslot | 
 
 
◆ moveUpSubObject
  
  | 
        
          | void Fusion2DWindow::moveUpSubObject | ( |  | ) |  |  | protectedslot | 
 
 
◆ Objects()
◆ objectsChosen
◆ selectSubObject()
  
  | 
        
          | void Fusion2DWindow::selectSubObject | ( | int | x | ) |  |  | protected | 
 
 
◆ subObjectSelected
  
  | 
        
          | void Fusion2DWindow::subObjectSelected | ( |  | ) |  |  | protectedslot | 
 
 
◆ unregisterObservable()
Called when an observable is destroyed, only called by Observable: don't use this function directly. 
Reimplemented from anatomist::Observer.
 
 
◆ update()
This method is called whenever the observed object is changed. 
The programmer calls an observable object's notifyObservers method to have all the object's observers notified of the change. 
- Parameters
- 
  
    | observable | the observable object |  
 
Implements anatomist::Observer.
 
 
◆ updateInterface()
  
  | 
        
          | void Fusion2DWindow::updateInterface | ( |  | ) |  |  | protected | 
 
 
◆ updateObjects()
  
  | 
        
          | void Fusion2DWindow::updateObjects | ( |  | ) |  |  | protected | 
 
Updates fusions and redraw them. 
 
 
◆ _obj
The documentation for this class was generated from the following file: