Fusion2D control.
More...
#include <anatomist/mobject/wFusion2D.h>
Fusion2D control.
Definition at line 46 of file wFusion2D.h.
◆ Fusion2DWindow()
Fusion2DWindow::Fusion2DWindow |
( |
const std::set< anatomist::AObject * > & |
, |
|
|
QWidget * |
parent = 0 , |
|
|
const char * |
name = 0 , |
|
|
Qt::WindowFlags |
f = Qt::WindowFlags() |
|
) |
| |
◆ ~Fusion2DWindow()
virtual Fusion2DWindow::~Fusion2DWindow |
( |
| ) |
|
|
virtual |
◆ chooseObject
void Fusion2DWindow::chooseObject |
( |
| ) |
|
|
protectedslot |
◆ currentObject()
◆ currentSubOIbject()
◆ drawContents()
void Fusion2DWindow::drawContents |
( |
| ) |
|
|
protected |
◆ moveDownSubObject
void Fusion2DWindow::moveDownSubObject |
( |
| ) |
|
|
protectedslot |
◆ moveUpSubObject
void Fusion2DWindow::moveUpSubObject |
( |
| ) |
|
|
protectedslot |
◆ Objects()
◆ objectsChosen
◆ selectSubObject()
void Fusion2DWindow::selectSubObject |
( |
int |
x | ) |
|
|
protected |
◆ subObjectSelected
void Fusion2DWindow::subObjectSelected |
( |
| ) |
|
|
protectedslot |
◆ unregisterObservable()
Called when an observable is destroyed, only called by Observable: don't use this function directly.
Reimplemented from anatomist::Observer.
◆ update()
This method is called whenever the observed object is changed.
The programmer calls an observable object's notifyObservers method to have all the object's observers notified of the change.
- Parameters
-
observable | the observable object |
Implements anatomist::Observer.
◆ updateInterface()
void Fusion2DWindow::updateInterface |
( |
| ) |
|
|
protected |
◆ updateObjects()
void Fusion2DWindow::updateObjects |
( |
| ) |
|
|
protected |
Updates fusions and redraw them.
◆ _obj
The documentation for this class was generated from the following file: