#include <anatomist/qtvr3/slicing.h>
Definition at line 48 of file slicing.h.
◆ Slicing()
◆ ~Slicing()
| virtual Vr::Slicing::~Slicing |
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inlinevirtual |
◆ getSlab()
| std::map< float, std::list< Vector3d > > & Vr::Slicing::getSlab |
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const float * | , |
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float | , |
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int | ) |
◆ getSlice()
| std::list< Vector3d > Vr::Slicing::getSlice |
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const float * | , |
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float | ) |
◆ getSlices()
| std::map< float, std::list< Vector3d > > & Vr::Slicing::getSlices |
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const float * | | ) |
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◆ setMaxSlices()
| void Vr::Slicing::setMaxSlices |
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int | | ) |
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The documentation for this class was generated from the following file: