#include <anatomist/qtvr3/slicing.h>
Definition at line 48 of file slicing.h.
◆ Slicing()
◆ ~Slicing()
virtual Vr::Slicing::~Slicing |
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◆ getSlab()
std::map< float, std::list< Vector3d > >& Vr::Slicing::getSlab |
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const float * |
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float |
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int |
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◆ getSlice()
std::list< Vector3d > Vr::Slicing::getSlice |
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const float * |
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float |
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◆ getSlices()
std::map< float, std::list< Vector3d > >& Vr::Slicing::getSlices |
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const float * |
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◆ setMaxSlices()
void Vr::Slicing::setMaxSlices |
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int |
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The documentation for this class was generated from the following file: