#include <anatomist/primitive/primitive.h>
Definition at line 92 of file primitive.h.
◆ GLList()
anatomist::GLList::GLList |
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unsigned |
gllist = 0 | ) |
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inline |
◆ ~GLList()
virtual anatomist::GLList::~GLList |
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virtual |
GLList destructor makes the shatred context current.
◆ callList()
virtual void anatomist::GLList::callList |
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const |
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virtual |
◆ generate()
virtual void anatomist::GLList::generate |
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virtual |
generates a new display list.
Must be called when a valid OpenGL context is bound
◆ item()
unsigned anatomist::GLList::item |
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const |
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inline |
The documentation for this class was generated from the following file: