Multiple display lists and texture objects.  
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#include <anatomist/primitive/primitive.h>
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| std::list< unsigned > | _gll | 
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| std::list< unsigned > | _tex | 
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Multiple display lists and texture objects. 
Definition at line 66 of file primitive.h.
◆ Primitive()
      
        
          | anatomist::Primitive::Primitive | ( |  | ) |  | 
      
 
 
◆ ~Primitive()
  
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          | virtual anatomist::Primitive::~Primitive | ( |  | ) |  |  | virtual | 
 
Primitive destructor makes the shatred context current. 
 
 
◆ callList()
  
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          | virtual void anatomist::Primitive::callList | ( |  | ) | const |  | virtual | 
 
 
◆ clear()
      
        
          | void anatomist::Primitive::clear | ( |  | ) |  | 
      
 
 
◆ deleteList()
      
        
          | void anatomist::Primitive::deleteList | ( | unsigned |  | ) |  | 
      
 
 
◆ deleteTexture()
      
        
          | void anatomist::Primitive::deleteTexture | ( | unsigned |  | ) |  | 
      
 
 
◆ glLists()
      
        
          | const std::list<unsigned>& anatomist::Primitive::glLists | ( |  | ) | const | 
      
 
 
◆ insertList()
      
        
          | void anatomist::Primitive::insertList | ( | unsigned |  | ) |  | 
      
 
 
◆ insertTexture()
      
        
          | void anatomist::Primitive::insertTexture | ( | unsigned |  | ) |  | 
      
 
 
◆ textures()
      
        
          | const std::list<unsigned>& anatomist::Primitive::textures | ( |  | ) | const | 
      
 
 
◆ _gll
  
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          | std::list<unsigned> anatomist::Primitive::_gll |  | protected | 
 
 
◆ _tex
  
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          | std::list<unsigned> anatomist::Primitive::_tex |  | protected | 
 
 
The documentation for this class was generated from the following file: