#include <anatomist/module/volrenderfusionmethod.h>
Definition at line 56 of file volrenderfusionmethod.h.
 
◆ VolRenderShaderFusionMethod()
      
        
          | anatomist::VolRenderShaderFusionMethod::VolRenderShaderFusionMethod | ( |  | ) |  | 
      
 
 
◆ ~VolRenderShaderFusionMethod()
  
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          | virtual anatomist::VolRenderShaderFusionMethod::~VolRenderShaderFusionMethod | ( |  | ) |  |  | virtual | 
 
 
◆ canFusion()
  
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          | virtual int anatomist::VolRenderShaderFusionMethod::canFusion | ( | const std::set< AObject * > & |  | ) |  |  | virtual | 
 
returns 0 if fusion is not possible on the given objects, or a positive number if it is allowed. 
The returned number is a priority (or likelihood) for that fusion on the given objects 
Implements anatomist::FusionMethod.
 
 
◆ fusion()
  
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          | virtual AObject* anatomist::VolRenderShaderFusionMethod::fusion | ( | const std::vector< AObject * > & |  | ) |  |  | virtual | 
 
 
◆ generatedObjectType()
  
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          | virtual std::string anatomist::VolRenderShaderFusionMethod::generatedObjectType | ( |  | ) | const |  | virtual | 
 
 
◆ ID()
  
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          | virtual std::string anatomist::VolRenderShaderFusionMethod::ID | ( |  | ) | const |  | virtual | 
 
 
The documentation for this class was generated from the following file: