#include <GL/gl.h>
#include <GL/glu.h>
Go to the source code of this file.
◆ GL_COLOR_ATTACHMENT0
#define GL_COLOR_ATTACHMENT0 0x8CE0 |
◆ GL_DEPTH_ATTACHMENT
#define GL_DEPTH_ATTACHMENT 0x8D00 |
◆ GL_FRAMEBUFFER
#define GL_FRAMEBUFFER 0x8D40 |
◆ GL_FRAMEBUFFER_COMPLETE
#define GL_FRAMEBUFFER_COMPLETE 0x8CD5 |
◆ GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT
#define GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT 0x8CD6 |
◆ GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT
#define GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT 0x8CD9 |
◆ GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT
#define GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT 0x8CD7 |
◆ GL_FRAMEBUFFER_UNSUPPORTED
#define GL_FRAMEBUFFER_UNSUPPORTED 0x8CDD |
◆ GL_GLEXT_PROTOTYPES
#define GL_GLEXT_PROTOTYPES |
◆ GL_RENDERBUFFER
#define GL_RENDERBUFFER 0x8D41 |