anatomist  5.1.2
3D neuroimaging data viewer
landmPicker.h
Go to the documentation of this file.
1 /* This software and supporting documentation are distributed by
2  * Institut Federatif de Recherche 49
3  * CEA/NeuroSpin, Batiment 145,
4  * 91191 Gif-sur-Yvette cedex
5  * France
6  *
7  * This software is governed by the CeCILL-B license under
8  * French law and abiding by the rules of distribution of free software.
9  * You can use, modify and/or redistribute the software under the
10  * terms of the CeCILL-B license as circulated by CEA, CNRS
11  * and INRIA at the following URL "http://www.cecill.info".
12  *
13  * As a counterpart to the access to the source code and rights to copy,
14  * modify and redistribute granted by the license, users are provided only
15  * with a limited warranty and the software's author, the holder of the
16  * economic rights, and the successive licensors have only limited
17  * liability.
18  *
19  * In this respect, the user's attention is drawn to the risks associated
20  * with loading, using, modifying and/or developing or reproducing the
21  * software by the user in light of its specific status of free software,
22  * that may mean that it is complicated to manipulate, and that also
23  * therefore means that it is reserved for developers and experienced
24  * professionals having in-depth computer knowledge. Users are therefore
25  * encouraged to load and test the software's suitability as regards their
26  * requirements in conditions enabling the security of their systems and/or
27  * data to be ensured and, more generally, to use and operate it in the
28  * same conditions as regards security.
29  *
30  * The fact that you are presently reading this means that you have had
31  * knowledge of the CeCILL-B license and that you accept its terms.
32  */
33 
34 
35 #ifndef ANATOMIST_LANDMARK_LANDMPICKER_H
36 #define ANATOMIST_LANDMARK_LANDMPICKER_H
37 
38 
40 #include <aims/vector/vector.h>
41 #include <qwidget.h>
42 #include <set>
43 
44 
45 namespace anatomist
46 {
47  class AObject;
48  class GLComponent;
49  //class APointCollector;
50 
51  struct ALandmarkPicker_privateData;
52 }
53 
54 
57 class ALandmarkPicker : public QWidget, public anatomist::Observer
58 {
59  Q_OBJECT
60 
61 public:
62  ALandmarkPicker( const std::set<anatomist::AObject *> & obj );
63  virtual ~ALandmarkPicker();
64 
65  virtual void update( const anatomist::Observable* obs, void* arg );
67  static void startInterface( const std::set<anatomist::AObject *> & obj );
68 
69 public slots:
70  void pickPoint();
71 
72 protected:
81  unsigned & index, Point3df & vpos );
84  anatomist::AObject* nearestVertex( const Point3df & pt, unsigned & index,
85  float & dist, Point3df & vpos );
86  void createLandmark( const Point3df & pt );
88 
89  std::set<anatomist::AObject *> _obj;
90  anatomist::ALandmarkPicker_privateData *_privdata;
91 
92 private:
93  //static void clickPointCbk( APointCollector* caller, void *clientdata );
94 };
95 
96 
97 #endif
#define slots
Tool for selecting landmarks on a surface.
Definition: landmPicker.h:58
virtual ~ALandmarkPicker()
void createLandmark(const Point3df &pt)
anatomist::AObject * nearestVertex(const Point3df &pt, unsigned &index, float &dist, Point3df &vpos)
Finds nearest vertex in all observed objects according to current distance mode.
ALandmarkPicker(const std::set< anatomist::AObject * > &obj)
float nearestEuclidian(anatomist::GLComponent *obj, const Point3df &pt, unsigned &index, Point3df &vpos)
Finds nearest vertex from given point in object, using euclidian distance.
std::set< anatomist::AObject * > _obj
Definition: landmPicker.h:89
virtual void update(const anatomist::Observable *obs, void *arg)
This method is called whenever the observed object is changed.
static void startInterface(const std::set< anatomist::AObject * > &obj)
Callback function to start it from the GUI.
virtual void unregisterObservable(anatomist::Observable *)
Called when an observable is destroyed, only called by Observable: don't use this function directly.
anatomist::ALandmarkPicker_privateData * _privdata
Definition: landmPicker.h:90
Base Anatomist object (abstract)
Definition: Object.h:96
Base class for all OpenGL objects in Anatomist (with OpenGL display lists)
Definition: glcomponent.h:67
This class can be subclassed to represent an object that the programmer wants to have observed.
Definition: Observable.h:68
A class can implement the Observer interface when it wants to be informed of changes in observable ob...
Definition: Observer.h:55