Tool for selecting landmarks on a surface.  
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#include <anatomist/landmark/landmPicker.h>
Tool for selecting landmarks on a surface. 
Definition at line 57 of file landmPicker.h.
◆ ALandmarkPicker()
◆ ~ALandmarkPicker()
  
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          | virtual ALandmarkPicker::~ALandmarkPicker | ( |  | ) |  |  | virtual | 
 
 
◆ createLandmark()
  
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          | void ALandmarkPicker::createLandmark | ( | const Point3df & | pt | ) |  |  | protected | 
 
 
◆ nearestEuclidian()
Finds nearest vertex from given point in object, using euclidian distance. 
- Parameters
- 
  
    | obj | object to look in |  | pt | 3D point |  | index | (return) index of the nearest vertex of obj |  
 
- Returns
- minimum distance 
 
 
◆ nearestVertex()
Finds nearest vertex in all observed objects according to current distance mode. 
 
 
◆ pickPoint
  
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          | void ALandmarkPicker::pickPoint | ( |  | ) |  |  | slot | 
 
 
◆ startInterface()
  
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          | static void ALandmarkPicker::startInterface | ( | const std::set< anatomist::AObject * > & | obj | ) |  |  | static | 
 
Callback function to start it from the GUI. 
References slots.
 
 
◆ unregisterObservable()
Called when an observable is destroyed, only called by Observable: don't use this function directly. 
Reimplemented from anatomist::Observer.
 
 
◆ update()
This method is called whenever the observed object is changed. 
The programmer calls an observable object's notifyObservers method to have all the object's observers notified of the change. 
- Parameters
- 
  
    | observable | the observable object |  
 
Implements anatomist::Observer.
 
 
◆ _obj
◆ _privdata
  
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          | anatomist::ALandmarkPicker_privateData* ALandmarkPicker::_privdata |  | protected | 
 
 
The documentation for this class was generated from the following file: