anatomist  5.1.2
3D neuroimaging data viewer
texturewin.h
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33 
34 
35 #ifndef ANA_OBJECT_TEXTUREWIN_H
36 #define ANA_OBJECT_TEXTUREWIN_H
37 
39 #include <qwidget.h>
40 #include <set>
41 
42 namespace anatomist
43 {
44  class AObject;
45 }
46 
47 
48 /* Texture properties window for textured objects.
49  This includes a QTexturePanel and adds object and texture selection
50  */
51 class QTextureWin : public QWidget, public anatomist::Observer
52 {
53  Q_OBJECT
54 
55 public:
56  QTextureWin( const std::set<anatomist::AObject *> &,
57  QWidget* parent, const char *name = 0,
58  Qt::WindowFlags f = Qt::WindowFlags() );
59  virtual ~QTextureWin();
60 
61  const std::set<anatomist::AObject *> & objects() const;
62  virtual void update( const anatomist::Observable* observable, void* arg );
63 
64 protected:
67 
68 protected slots:
69  void chooseObject();
70  void objectsChosen( const std::set<anatomist::AObject *> & );
71  void selectTexture( int );
72 
73 private:
74  struct Private;
75  Private *d;
76 };
77 
78 
79 #endif
80 
#define slots
virtual void unregisterObservable(anatomist::Observable *)
Called when an observable is destroyed, only called by Observable: don't use this function directly.
virtual ~QTextureWin()
void objectsChosen(const std::set< anatomist::AObject * > &)
QTextureWin(const std::set< anatomist::AObject * > &, QWidget *parent, const char *name=0, Qt::WindowFlags f=Qt::WindowFlags())
void selectTexture(int)
void updateInterface()
const std::set< anatomist::AObject * > & objects() const
void chooseObject()
virtual void update(const anatomist::Observable *observable, void *arg)
This method is called whenever the observed object is changed.
This class can be subclassed to represent an object that the programmer wants to have observed.
Definition: Observable.h:68
A class can implement the Observer interface when it wants to be informed of changes in observable ob...
Definition: Observer.h:55