#include <anatomist/object/texturewin.h>
Definition at line 51 of file texturewin.h.
 
◆ QTextureWin()
      
        
          | QTextureWin::QTextureWin | ( | const std::set< anatomist::AObject * > & | , | 
        
          |  |  | QWidget * | parent, | 
        
          |  |  | const char * | name = 0, | 
        
          |  |  | Qt::WindowFlags | f = Qt::WindowFlags() | 
        
          |  | ) |  |  | 
      
 
 
◆ ~QTextureWin()
  
  | 
        
          | virtual QTextureWin::~QTextureWin | ( |  | ) |  |  | virtual | 
 
 
◆ chooseObject
  
  | 
        
          | void QTextureWin::chooseObject | ( |  | ) |  |  | protectedslot | 
 
 
◆ objects()
◆ objectsChosen
◆ selectTexture
  
  | 
        
          | void QTextureWin::selectTexture | ( | int |  | ) |  |  | protectedslot | 
 
 
◆ unregisterObservable()
Called when an observable is destroyed, only called by Observable: don't use this function directly. 
Reimplemented from anatomist::Observer.
References slots.
 
 
◆ update()
This method is called whenever the observed object is changed. 
The programmer calls an observable object's notifyObservers method to have all the object's observers notified of the change. 
- Parameters
- 
  
    | observable | the observable object |  
 
Implements anatomist::Observer.
 
 
◆ updateInterface()
  
  | 
        
          | void QTextureWin::updateInterface | ( |  | ) |  |  | protected | 
 
 
The documentation for this class was generated from the following file: